thetonestarr said:
Icyedge said:
I agree that Molineux is representing Microsoft. But he stated this as a limitation not as a problem. Every tech has limitation, and a limitation dont = problem.
""We could have done melee weapons, but the one thing I hate about melee weapons, and guns as well, is that the human brain is encoded to expect recoil from those things."" = Clearly a limitation and not a problem. Its not that it cant do what its meant to do.
|
It's a problem for people who wanted to be able to play "core" games/games from any genre on Kinect. Many fanboys have insisted since the reveal of Project Natal that anything is possible on the tech, you just have to open your mind. Yeah, sure, maybe it IS possible, but it's severely lacking and impractical for an extremely large variety of concepts and genres. That's most definitely a problem.
When you have to completely redo the way a franchise does things because you can't make it work, it's a problem.
|
Not giving physical feedback is not a problem with Kinect since it was made for that reason; not requiring any physical device.
Im not saying Kinect is the second coming of jesus either. It has limitations that render it not fun to me. Still, I recognise that others may enjoy playing with this more then with a regular controller. Like Darth Tigris stated, a game such as Dance Central is obviously better with Kinect, are we going to say that not offering those controls on PS3 point to a PS3 problem? Thats not the way "problem" is usually use.
I know its just a word, but in a situation like this changing it would help get a respectful interesting discussion.