| okr said: Because 360's Microsoft-published games are doing fine in comparison to PS3's Sony-published games. Basically and afaik that's currently Halo games and Kinect games plus Gears of War 3 later this year (which will be without a doubt a huge seller). These MS-published games sell very well, some of them even excellently. The vast majority of Sony-published games sold are on PS3 today and I don't think these games are really successful compared to the "core gamer" hype most of them get before release. These Sony games are heavily hyped and discussed on VGC (more than Wii/3DS/DS/PSP/360 1st or 2nd party games). Games like Infamous 2, LBP2 and Killzone 3 get plenty of threads on VGC but for some reasons in WW Up threads their sales seem always to be okay, no matter how low. It's just an obervation I made, it has nothing to do with my console or company preference (I own PS3/PSP/Wii/DS/360 and a gaming laptop as PC will always be my favourite gaming platform). I don't think that this year Sony is very successful with their self-published games on PS3. More than 50 million consoles sold and yet eagerly awaited and discussed games like Killzone 3, Infamous 2, LBP2 sell to only a fraction of system owners. The comparably low sales where explained to me before by other members with reasons like diversity of released games and Sony console owners' tastes, 3rd party success on PS3 and comparably low advertising, but I'm not sure if these are the real reasons. More and more I think that the real reason could be much simpler: Despite all the hype and buzz surrounding many of Sony's games the only new Sony IP this gen that was actually well accepted by PS owners (and Sony fans among them) is Uncharted. |
You should look up the data. Really.
http://www.vgchartz.com/yearly.php?date=2011®=World&date=2011&console=X360&maker=Microsoft
http://www.vgchartz.com/yearly.php?date=2011®=World&date=2011&console=PS3&maker=Sony+Computer+Entertainment
Sony have 3 games topping a Million units for the Year, Microsoft have 2.
Sony have had 6 games top 500,000 units for the Year, Microsoft have had 3.
Sony have had 21 games top 100,000 units for the Year, Microsoft have had 14.
I didn't add Nintendo's numbers into those totals, as the data is skewed due to Wii Sports, Wii Sports Resort and Mario Kart Wii all being bundled. The link is here though, incase you want to look and check for yourself. They would have walked away with it regardless of the bundled games anyway.
I also don't understand why you're saying Sony games aren't really successful. Gran Turismo is a game that sells 10 Million units. God of War sells 4 Million. Uncharted is pushing 5 Million. Little Big Planet sold 4, LBP2 will sell over 2. Killzone 3 will sell over 2 Million. Resistance 3 will sell over 2 Million. inFamous, MotorStorm, Ratchet... All are capable of a Million. Then you get the smaller, yet obviously profitable franchises... EyePet, SingStar, ModNation, Buzz, MLB...
Microsoft have Halo which is a 10 Million + seller. Fable which is a 4 Million seller. Forza which is a 4 Million seller. Gears is a 6 Million seller. Kinect Sports sold 3 Million. After this you get Kinectimals, Alan Wake and Crackdown, which struggle with 1 Million. After that... There's not much, even in the smaller party stuff like Lips.
If you want to do what you did before, and compare total publisher numbers. Sony have shifted over 13 Million games this Year, Microsoft have shifted 8.1 Million. Halo Reach and Kinect Adventures take up over half of that total.
As for Sony's 1st party. They're doing better now on a 50 Million base than they ever did on a 100-150 Million base. I think Sony will be happy with how the 1st party games are doing, honestly.
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