ioi said:
dsage01 said:
ioi said:
We can debate all day long why numbers aren't as high or low as we'd like them to be but this is what the data shows I'm afraid. Maybe people who shop at the stores we track have different buying habits to yourself or to what you believe the population to have, who knows?
I could lend my opinion / analysis on all of the points you mentioned and explain possible reasons why the data is how it is, it's all down to opinion really, but this is what the raw measured data shows.
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Well I'm sorry this preorder data isn't really as accurate as we would like it to be. It's no where near the 10% either. And your eariler data has proved this statement really well. I don't really need to explain. Anyways we can argue all day about this it's not like the data will suddenly change or be more accurate.
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It's accurate enough for investors / publishers to subscribe to and they all seem happy enough so make of that what you will. I don't claim that every figure is 100% perfect but the methodology used is consistent throughout and historically (despite what you claim - I'm sure there are a couple of exceptions) our pre-order data is always a very strong indicator of week one sales.
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uncharted 2 190k PO - 420k week 1 which went on to do over 2M before the year ended (despite the forums beliefs)
mag 250k PO (and was climbing even after the demo released)- 200k week 1
mw2 ps3 750k PO -1.7M week 1
cod bo again 860k PO - 2.35M week 1 which went on to outdo Halo reachs global week 1 after at least 2 adjustments (same as above)
i believe this could be true "Maybe people who shop at the stores we track have different buying habits to yourself or to what you believe the population to have"