By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Iwata on Wii failures - No HD/No Hardcore

LordTheNightKnight said:
"Did they think that devs were just going to drop what they were doing and start from scratch on Wii??"

Considering that it would lower budgets, get a larger audience years ago, and still have superior graphics on multiplatform versions on the other systems? Yes.

It is BS to insist developers get to call the shots, ignoring the will of the customers, and the realities of economics. You insisted before that it was the customers' fault for expecting Wii support, not developers for refusing to give it. That shows you have fallen for the myth of the artist being superior to the patron.


Lower budgets?? they would have lost more money, then the HD gamers would have been screwed. You think these companies have an endless supply of funds they could throw around??? If you would have went your way the HDs would have gotten less or no support and as an HD gamer that would have sucked. So im glad it went down the way it did. Its not their fault that Ninty made a system that was incompatible with what they are doing.  Its not BS for devs to call the shots, there not slaves, its BS for Ninty to think that devs would fall in line and just support them without Ninty even trying to get them. 

FYI the WII is getting 3rd party support, i count 37 games coming out for Wii this year. 



Around the Network
oniyide said:
LordTheNightKnight said:
"Did they think that devs were just going to drop what they were doing and start from scratch on Wii??"

Considering that it would lower budgets, get a larger audience years ago, and still have superior graphics on multiplatform versions on the other systems? Yes.

It is BS to insist developers get to call the shots, ignoring the will of the customers, and the realities of economics. You insisted before that it was the customers' fault for expecting Wii support, not developers for refusing to give it. That shows you have fallen for the myth of the artist being superior to the patron.


Lower budgets?? they would have lost more money, then the HD gamers would have been screwed. You think these companies have an endless supply of funds they could throw around??? If you would have went your way the HDs would have gotten less or no support and as an HD gamer that would have sucked. So im glad it went down the way it did. Its not their fault that Ninty made a system that was incompatible with what they are doing.  Its not BS for devs to call the shots, there not slaves, its BS for Ninty to think that devs would fall in line and just support them without Ninty even trying to get them. 

FYI the WII is getting 3rd party support, i count 37 games coming out for Wii this year. 

Pretty much this. They invest a lot in new engines that Wii can't run, while PS3/360/PC can and then become the largest install base. Now I'm sure that if Wii can handle those engines we could have seen a large third party support on Wii. Is good to see that Wii U can.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Hmm. It was core gamers who bought 1m+ copies of the Resi 4 port in the first year of the Wii's release. It was core gamers who bought millions of copies of Twilight Princess in its first year. I suspect it was core gamers who bought the million copies of CoD 3 and Metroid Prime 3 in that first year. There was a core audience on the Wii at the beginning. If it's not there now, it's not because of the shinier graphics on other systems - its because games like the ones mentioned became all too rare. A version of Resi 5 using the Resi 4 engine would have surely sold a lot better than the light gun versions of Resi Capcom decided to follow up Resi 4 with. How much would CoD 4 have sold had it been released and advertised at the same time as the other versions (rather than discretely two years later, still managing to sell over a million)? What effect would the release of such titles have had (as well as a Starfox and F-Zero maybe) on keeping that core audience playing on the Wii and attracting more core gamers to it? We'll never know, but to say that Wii failed to attract a core audience because of a lack of HD glosses over the fact that core games did well in the early days of the Wii - I think it was their relative novelty that did for the core audience in the end.



Pavolink said:
oniyide said:
LordTheNightKnight said:
"Did they think that devs were just going to drop what they were doing and start from scratch on Wii??"

Considering that it would lower budgets, get a larger audience years ago, and still have superior graphics on multiplatform versions on the other systems? Yes.

It is BS to insist developers get to call the shots, ignoring the will of the customers, and the realities of economics. You insisted before that it was the customers' fault for expecting Wii support, not developers for refusing to give it. That shows you have fallen for the myth of the artist being superior to the patron.


Lower budgets?? they would have lost more money, then the HD gamers would have been screwed. You think these companies have an endless supply of funds they could throw around??? If you would have went your way the HDs would have gotten less or no support and as an HD gamer that would have sucked. So im glad it went down the way it did. Its not their fault that Ninty made a system that was incompatible with what they are doing.  Its not BS for devs to call the shots, there not slaves, its BS for Ninty to think that devs would fall in line and just support them without Ninty even trying to get them. 

FYI the WII is getting 3rd party support, i count 37 games coming out for Wii this year. 

Pretty much this. They invest a lot in new engines that Wii can't run, while PS3/360/PC can and then become the largest install base. Now I'm sure that if Wii can handle those engines we could have seen a large third party support on Wii. Is good to see that Wii U can.


good to see that there are Nintendo fans that arent "3rd parties are evil, they hate Ninty" bullcrap. GC was able to run those engines and that system got alot of "core" 3rd party support, much better than WIi IMHO. Hell the N64 wasnt that bad, it just got some late ports



RolStoppable said:
The biggest failure was to not serve the people who bought the Wii. If you buy a popular video game system you expect new games for it to be released, but Nintendo didn't seem to care at all. Hardly any sequels, games not getting localized and... well, not many games at all to speak of. But 200 people working on Skyward Sword. Brilliant. Simply brilliant.

The Wii was sent to the top by Nintendo alone and it would have remained there, if Nintendo had continued to release games. The 3DS and Wii U show clearly that Nintendo hates the Wii and what it stands for. We've seen the sales. We know what the market embraced and it doesn't look like Nintendo wants to make such games. Because if that were the case, then a new 2D Mario would have been officially announced by now for at least one of their four systems.

Maybe a gen or two of low sales will refresh their minds. That's it, if they're still there by then.



Above: still the best game of the year.

Around the Network
Declan said:
Hmm. It was core gamers who bought 1m+ copies of the Resi 4 port in the first year of the Wii's release. It was core gamers who bought millions of copies of Twilight Princess in its first year. I suspect it was core gamers who bought the million copies of CoD 3 and Metroid Prime 3 in that first year. There was a core audience on the Wii at the beginning. If it's not there now, it's not because of the shinier graphics on other systems - its because games like the ones mentioned became all too rare. A version of Resi 5 using the Resi 4 engine would have surely sold a lot better than the light gun versions of Resi Capcom decided to follow up Resi 4 with. How much would CoD 4 have sold had it been released and advertised at the same time as the other versions (rather than discretely two years later, still managing to sell over a million)? What effect would the release of such titles have had (as well as a Starfox and F-Zero maybe) on keeping that core audience playing on the Wii and attracting more core gamers to it? We'll never know, but to say that Wii failed to attract a core audience because of a lack of HD glosses over the fact that core games did well in the early days of the Wii - I think it was their relative novelty that did for the core audience in the end.


a RS5 game running on RE4 engine would suck and be a waste of money. Most people who wanted that game has a console that could run it, and the little bit of people who would actually play a Wii version of that game wouldnt be playing RE5 they would be playing RE4 with a RE5 skin. The online would have sucked, the AI would have been abysmal. Now an ORIGINAL RE game running on RE4 engine would have been great the multiplat owners would have bought it for being an original title. I do kinda agree that no one would put any effort and thats why there is no core group on Wii now or a lttile bit. But IMHO i think some people are overestimating the audience on Wii. a good majority of core gamers are multiplat owners and no matter what the Wii has that stigma that its much wearker than the HDs so they wouldnt buy the Wii version of a game most of the time anyway. Oh sure 1mil copies of COD is good for WIi but compare that to 360 its kind of sad, especially considering that there are more Wii's that 360s



The wii not having hd is quite the poo as it's graphics are comparable to ps2, not saying graphics make games, but it always bothered me how the wii's graphics is old tech.



           

Pavolink said:
RolStoppable said:
The biggest failure was to not serve the people who bought the Wii. If you buy a popular video game system you expect new games for it to be released, but Nintendo didn't seem to care at all. Hardly any sequels, games not getting localized and... well, not many games at all to speak of. But 200 people working on Skyward Sword. Brilliant. Simply brilliant.

The Wii was sent to the top by Nintendo alone and it would have remained there, if Nintendo had continued to release games. The 3DS and Wii U show clearly that Nintendo hates the Wii and what it stands for. We've seen the sales. We know what the market embraced and it doesn't look like Nintendo wants to make such games. Because if that were the case, then a new 2D Mario would have been officially announced by now for at least one of their four systems.

I doubt they register only for fun:

- kirbywii.com
- mariobrosu.com
- newsupermariobrosmii.com
- newsupermariobrosu.com

- rhythmheavenwii.com
- rhythmparadisewii.com
- supermariobrosmii.com
- supermariobrosu.com
- wii-u.com
- wii-u.net
- wiibalanceboardu.com
- wiifitu.com
- wiimusicu.com
- wiipartyu.com
- wiiplayu.com
- wiispeaku.com
- wiisportsu.com
- wiiubalanceboard.com
- wiiufit.com
- wiiumusic.com
- wiiuni.com
- wiiuniverse.net
- wiiuparty.com
- wiiuplay.com
- wiiuremote.com
- wiiuremote.net
- wiiuspeak.com
- wiiusports.com
- wiiuware.com
- wiiuwheel.com
- wiiuzapper.com
- wiiwareu.com
- wiiwheelu.com

Four 2D Marios to be released for Wii U confirmed?



Above: still the best game of the year.

"You think these companies have an endless supply of funds they could throw around?"

If they didn't have the funds to support the HD systems and the Wii... that explains their financial problems this generation.

But refusing to try based on what they already spent is part of the sunken cost fallacy (and no, that isn't around just because a certain blogger wrote about it).

"3rd parties are evil, they hate Ninty"

No, I'm "third parties, Sony, Microsoft, and even now Nintendo, are full of the need to show off, and they need to fucking stop, as history has shown games sell best when the players show off". Their problems with the Wii are based on that, but it doesn't make that attitude any less asinine.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








Nintendo to me now is like a girl who knows how to have sex in 1001 positions (Innovative) but that girl looks like ass (no HD/no core games) so nobody wants to do her in the first place.

I give credit where it's due. Nintendo is innovative. The Wii-mote is innovative. And I'm sure the WiiU is innovative too. But you can't survive on innovative alone

I bet some of the grannies who bought the Wii due to the hype, and as they lie on their deathbed, they'd say that buying a Wii was their biggest regret.