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Forums - Nintendo Discussion - New Zelda OOT Screens + Infos (Boss Russ / mastr Quest ... )

Soriku said:

" - In Master Quest, Link will hit with twice the damage from enemies"

Hmm...so there's going to be a higher difficulty mode in Skyward Sword too maybe?

This is indicative of exactly nothing of the kind.

Though it wouldn't hurt, I guess.



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Khuutra said:
Soriku said:

" - In Master Quest, Link will hit with twice the damage from enemies"

Hmm...so there's going to be a higher difficulty mode in Skyward Sword too maybe?

This is indicative of exactly nothing of the kind.

Though it wouldn't hurt, I guess.


I don't like the idea of "harder difficulty" meaning "you get hurt more from the same attacks." But I guess asking for smarter, more challenging battles is asking for too much. Oh well. :P



Speak Of OoT 3D... the japanese 3DS mini site as a much better presentation than the US...

http://www.nintendo.co.jp/3ds/aqej/index.html



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wfz said:
Khuutra said:
Soriku said:

" - In Master Quest, Link will hit with twice the damage from enemies"

Hmm...so there's going to be a higher difficulty mode in Skyward Sword too maybe?

This is indicative of exactly nothing of the kind.

Though it wouldn't hurt, I guess.


I don't like the idea of "harder difficulty" meaning "you get hurt more from the same attacks." But I guess asking for smarter, more challenging battles is asking for too much. Oh well. :P

Well, the harder difficulty is mostly attributed to the much more challenging dungeons.  Making the enemies stronger is more of an afterthought.



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Khuutra said:

Am I reading that right? Enemies in Master Quest do double damage? As in Iron Knuckles will smack you for eight hearts?


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wfz said:

I don't like the idea of having the entire map flipped.... I really don't like that. But oh well.


What is the problem with this?



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iasta said:

Speak Of OoT 3D... the japanese 3DS mini site as a much better presentation than the US...

http://www.nintendo.co.jp/3ds/aqej/index.html


Cool. On that site you can see the 3D effect that Nintendo will use for cafe as well.



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The views expressed here may be personal and/or offensive and are not necessarily the views of Faxanadu.

I like the fact that enemies take more damage.  Maybe I'll actually die in a Zelda game again... or atleast have the feeling that I need to conserve energy.

They should've also made the enemies harder to defeat.

And I don't like the idea of bosses being slayed in record time.  Zelda should have Monster Hunter-esque bosses that take a lot to go down (before you make weapons and gear that make you a tank, of course).



Khuutra said:

Am I reading that right? Enemies in Master Quest do double damage? As in Iron Knuckles will smack you for eight hearts?

Six. Iron Knuckles hit for three in OoT.



Mr Khan said:

I don't see the need to mirror, but the rest of it sounds cool.

Ever tried to play Twilight Princess on Wii after playing it on GameCube? It's very disorienting with it being all flipped n shit. That's why they flipped it.