I like the fact that enemies take more damage. Maybe I'll actually die in a Zelda game again... or atleast have the feeling that I need to conserve energy.
They should've also made the enemies harder to defeat.
And I don't like the idea of bosses being slayed in record time. Zelda should have Monster Hunter-esque bosses that take a lot to go down (before you make weapons and gear that make you a tank, of course).