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I like the fact that enemies take more damage.  Maybe I'll actually die in a Zelda game again... or atleast have the feeling that I need to conserve energy.

They should've also made the enemies harder to defeat.

And I don't like the idea of bosses being slayed in record time.  Zelda should have Monster Hunter-esque bosses that take a lot to go down (before you make weapons and gear that make you a tank, of course).