By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - the idea FF vs13 comes in two dual layer Blu ray disc's

 

the idea FF vs13 comes in two dual layer Blu ray disc's

possible 51 30.18%
 
impossible 90 53.25%
 
maybe 28 16.57%
 
Total:169
Filletofish said:
Vetteman94 said:
Filletofish said:

Anyone with a brain would know it's impossible or simply not comment.

If they feel they are approaching capacity of the disc then they will simply compress the video further or not have as many cutscenes. You guys do realise that it is the video cutscenes that take up most of the space on the bluray don't you?

Explain how, in your self proclaimed wisdom, its impossible,  since there have been quite a few games this gen that has almost filled up a Dual Layer Blu-ray,  why would it be impossible to make a game that would require a second one.

It wouldn't be impossible to make one, that wasn't the question though.

The ending movie cutscene alone in FFXIII is more than 5GB. FFXIII could easily have been trimmed down 10GB without any noticeable difference simply by not using pre rendered cutscenes in a few areas where they obviously were not needed as these scenes were rendered using the in game engine. I realise that due to RAM restraints they were sometimes used where a scene would change from different places and it would need to happen instantly, there were times when this was not the case though but a pre rendered game engine scene were still used.

Yes that was the question and the reason you answered "Anyone with a brain would know its impossible or simply not comment"  Here I bolded and underlined you answer to the question that wasnt there apparantly.  There is even a Poll, and the answeres were possible, impossible and maybe.   

And they could very well do everything you say, but they could also double the amount of CGI cutscenes as well.  Throw in lossless audio on those additional CGI cutscenes and you have a game that would require a huge amount of space.  So I will turn your answer back around on you.   Anyone with a brain would know that it isnt impossible for this game to be on 2 DL Blu-ray discs, especially considering the size of the original.  Unlikely?  Maybe. Impossible?  Absolutely not.



Around the Network
Vetteman94 said:
Barozi said:

Possible, but FFXIII already had lots of cutscenes, so I guess unless FFVersusXIII will have double the gameplay content, it wouldn't make much sense increasing the amount of cutscenes.

So as ishiki mentioned before. If it's only bigger levels, more npcs or whatever it doesn't make much of a difference.

Also I know this is more of a joke in here, but the 360 version of FFXIII is under 15GB. Meaning with the new disc format it would've fit on 2 DVDs. So don't worry Carl. There won't be more than 3 DVDs for the 360 version of FFVersusXIII

It still would have required 3 Discs,  since they need duplicate information across each disc. .

yeah maybe some of them, but weren't the first 2 discs completely linear and these places inaccessible from the last disc ?
I don't know the exact data structure for each of these discs.

 

Doesn't even matter. You rightfully said duplicate information across each disc, so when the 3 disc version takes up under 15GB wouldn't the 2 disc version be even smaller ?
Again the only problem I see are the cutscenes since it would be foolish to split one of them.

 

EDIT: Or maybe you think the <15GB version already has the duplicate information removed ? Not impossible but I'm not quite sure if it would still work...



Barozi said:
Vetteman94 said:
Barozi said:

Possible, but FFXIII already had lots of cutscenes, so I guess unless FFVersusXIII will have double the gameplay content, it wouldn't make much sense increasing the amount of cutscenes.

So as ishiki mentioned before. If it's only bigger levels, more npcs or whatever it doesn't make much of a difference.

Also I know this is more of a joke in here, but the 360 version of FFXIII is under 15GB. Meaning with the new disc format it would've fit on 2 DVDs. So don't worry Carl. There won't be more than 3 DVDs for the 360 version of FFVersusXIII

It still would have required 3 Discs,  since they need duplicate information across each disc. .

yeah maybe some of them, but weren't the first 2 discs completely linear and these places inaccessible from the last disc ?
I don't know the exact data structure for each of these discs.

 

Doesn't even matter. You rightfully said duplicate information across each disc, so when the 3 disc version takes up under 15GB wouldn't the 2 disc version be even smaller ?
Again the only problem I see are the cutscenes since it would be foolish to split one of them.

 

EDIT: Or maybe you think the <15GB version already has the duplicate information removed ? Not impossible but I'm not quite sure if it would still work...

Sure the places may not,  but each character would have to be on each disc,  including any NPCs,  and monsters/enemies as well.  

And yes this is me assuming that the full file size is 15GB without duplicate information.



A203D said:
brendude13 said:
 

"just repeating the same plot point over and over again"

Yet people still complain they don't understand the story and don't know the difference between Fal'Cie and L'Cie. As you said, it forces the same plot point over and over, how can you NOT understand it?

Anyway...The cutscenes weren't boring. You just need to learn to appreciate dialogue and character interactions, rather than craving more plot points, cutscenes were a nice breather which suited the linear style of the game. I would have at least thought the graphics could have kept your attention, it worked for me =D.

And melodrama isn't anything new to the JRPG genre...it really isn't anything new AT ALL.

The Blu-Ray disc can be upped to that capacity, but it requires a firmware update and I don't think SONY have used it yet.

i'm not sure how people didnt understand the story - because nothing really happened. we just went from A to B and we only reasons we were given were "its our focus". i think perhaps because the fal'cie, l'cie are never explained. or people just didnt like the story - probabily both.

i fell the dialogue and character interactions were unrealistic and unbelieable. its like the developers think this is how young people talk to each other. i can embed comparasion videos, but we all know what the dialogue in FF13 is like:

"well lady luck sure anit on his side" - Fang, "you say you want your day of wrath do ya, well its coming right up" - Hope, and probabily the worst, "hold on baby your heros on the way" - Snow. the dialogue was delievered like it was a Saturday morning cartoon show for kids.

the characters never used to be so unrealistic when Sakaguchi ran the show. this is why the only character who was universally praised was Shaz.

anyway i'm not starting an argument, but this is why i think 6 hours of cutscenes is more than enough. instead they should think about refining that cutscene experience, like good games, such as Dragon Quest 8, FF12, Assassin's Creed, or even Valkyria Chronicles do wth more natural character interactions and personality traits that flow inexorabily from each other - rather than bizzare outbursts and monologues imo.


Doesn't mean all the dialogue was cheesy though was it?

There was some great story progression and character development at times. A few lines of bad dialogue doesn't make the cutscenes bad.

FFX's cutscenes were exactly the same IMO, yet I doubt you would criticise that would you?



maybe but so fare as i know GOD3 takes up the most space on Bluray?



Around the Network
brendude13 said:


Doesn't mean all the dialogue was cheesy though was it?

There was some great story progression and character development at times. A few lines of bad dialogue doesn't make the cutscenes bad.

FFX's cutscenes were exactly the same IMO, yet I doubt you would criticise that would you?

Actully lol, i would, i think FF10 is the relic of a bigone era - yes it was good for its time, but i think that FF10 wouldnt work today - mainly because RPGs have evolved beyond that type of dialogue and voice acting. and FF10 was the first time Square did voice acting, so of course it wouldnt all be perfect.

besides my main criticisim of FF13 is what i thought was a very poor scipt, i think Sakaguchi's involvement in FF10 made for a good story and good pacing. unlike the sequel, FF10-2 which was made by the same developers as FF13.

anyway i'm not arguing about this man. lots of people seem to like it, lots dont seem to.



A203D said:
brendude13 said:
 


Doesn't mean all the dialogue was cheesy though was it?

There was some great story progression and character development at times. A few lines of bad dialogue doesn't make the cutscenes bad.

FFX's cutscenes were exactly the same IMO, yet I doubt you would criticise that would you?

Actully lol, i would, i think FF10 is the relic of a bigone era - yes it was good for its time, but i think that FF10 wouldnt work today - mainly because RPGs have evolved beyond that type of dialogue and voice acting. and FF10 was the first time Square did voice acting, so of course it wouldnt all be perfect.

besides my main criticisim of FF13 is what i thought was a very poor scipt, i think Sakaguchi's involvement in FF10 made for a good story and good pacing. unlike the sequel, FF10-2 which was made by the same developers as FF13.

anyway i'm not arguing about this man. lots of people seem to like it, lots dont seem to.

It was Final Fantasy VII