oldschoolfool said:
richardhutnik said:
Yep...
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what's wrong with the 2010 design? Sure they could make it like the 1993 design,but the cost would be through the roof. Back then games were more basic and simple graphically,so they could afford to make complex corridor shooter's,also why do people act like cutscene's are such a bad thing? games are becoming more like interactive movies,so of course there's going to be more cutscene's.
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Cutscenes are fine if they have a purpose.
Constant scripted events in FPS games however are not fine...they are complete bullshit if you ask me.
Nothing ruins the gunplay flow of a FPS game better than a choppy shootout sequences, broken out by cutscenes and scripted events where the game designers think the gamer is a retard who cant figure out how to have fun on his own and instead guide the player in a predicable linear sequence of events.
OT - Duke looks awesome. This year is delivering big time on FPS games. Sure homefront sucked but everything else was solid.