Ok, I'm surprised no one noticed... I wanted to see how far I could take this without people noticing it but I guess no one will xD. There's a little hint in the very beginning of the thread that I thought some people would easily notice but I guess I was wrong.
I know I use ":P" all the time... but don't you think it's a little bit weird for me to use it at the very beginning of the thread? I was going to put it at the end of it after a big blank space but I thought it would go unnoticed and putting it at the beginning would be a better idea... I was wrong xD.
Let me tell you all... I GOT YOU! xD
Next time you see one of my threads starting with a ":P" or ending with a ":P" (a ":P" alone at the end, not next to a sentence) don't take me seriously because I'm not being serious, lol xD
Next time I'll probably try to make it easier to notice by bolding letters or using capital letters or something like that since nobody notices the ":P" >_> and it's not really that funny when I'm the only one who knows what I did :S
Anyways, I declare this thread to be a total failure because no one noticed :P If I make another one of these, I'll do it in a few months so everyone forgets what I said and I get them by surprise, MWAHAHA xD.
| binary solo said: Stupid logic is stupid. First, renting and buy/selling used games is LEGAL. Piracy is not. Hence in this context renting/buying used =/= piracy Second, renting and buying used requires...the legal purchase of a new game through legal channels. Piracy often occurs with a leaked, and hence not legally purchased new, game. Hence in this context renting/buying used =/= piracy. Third, game rental stores/chains enter into a legal contract with the game distributor, the game distributor has entered into a legal contract with the game developer. One must assume (unless the developer's lawyers are wholly incompetent) that part of the legal contract between developers and distributors is the ability to make the game available through rental outlets, and that this involved fair compensation for rental copies sold. Equally the distributor's contract with rental companies involves a negotiated fair compensation for game rental. Either the rental company pays much more than the normal retail price for a game, and thus owns the game with a legal right to rent it, or the game is leased to the retnal company with a portion rental income going to the distributor and hence feeding back in one way or another to the developer. Hence in this context renting =/= piracy. Fourth, video games are goods, not services, throughout history once somone has purchased a good it is theirs to use and dispose of as they please, provided how they use it and dispose of it are legal. It's been a fundamental part of the whole economic system since trading in goods began. There is no sound rationale for videogames (computer software in general) to operate outside this mode of economic practice. Patent laws prevent me from copying a "hardware" good and selling it without legal recourse to the patnet owner, copyright laws prevent the same for "software" goods. But a single good legally purchased, but no longer of use or value to the owner SHOULD be on-sold if it is still perfectly functional . To do otherwise would be wasteful. Hence in this context buying used =/= piracy. Fifth, ever since literacy among the masses became widespread (at least in some countries) public libraries with the [essentially] free lending of books have been a mainstay of continuously advancing cultures. Drawing a parallell to videogames suggests that lending libraries, rather than being preserved, should be banned and burnt to the ground. Yeah, I can see that happening. There are also libraries around the place that have gaming consoles, and allow library members to play games in the library, and this is all legal and above board. Hence in this context renting/lending =/= piracy. Six, there's only one context in which there is a slight and highly tenuous connection between second-hand trading and piracy: that's retailers buying games off the consumer and re-selling for a profit. But even that has a lot of historical precedent (including ridiculously high mark-ups compared to the trade-in value) with other goods, including "software" goods like books. Hence even in the most maligned and reviled segment of the used game market buying used =/= piracy. Thus there is no logic or rational which allows one to rationally demonstrate that the legal activities of used game trading and renting are in any way equivalent, or even in the same ballpark of deplorability, to piracy. |
I feel kind of bad for making you write such a long post for nothing xD but at least I learned a few stuff from it!
Happy new year for those already in 2011 :P











