I didn't have a problem with the collectibles in Noire. Collectibles in other games were far more annoying to find. Yes, running around looking for the final 10 or so cars stunk, and I defy anyone to find the film reels without a guide, as the majority of them were really well hidden. Aside from that, there wasn't a whole lot to do in the game anyway, so the collectibles just extended play time. For a sandbox game, I was more disappointed with Noire's lack of non-story content than I was with the collectibles.