By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Smash Bros 3DS in the works?

Linkasf said:
Aiddon said:
Mr Khan said:
Soleron said:
KungKras said:
MrT-Tar said:

I sure as hell want a new instalment. I want Sakurai back on it as well, either with Project Sora or without.

I want a new installment too, but I'd rather see someone else than Sakurai work on it.

After all, he insulted competitive gamers, and any kind of balance that was in Melee, he made sure wan't present in Brawl.


I find Brawl more balanced for the average player, and I find I can use a wider range of characters without having to learn them. Removing the Melee 'tricks' (exploits) was good too. Competitive gamers are too small a market for Nintendo to cater to.

Agree. I loved what Sakurai did precisely because it pissed all over the competitive gamers. He should have spited them more by eliminating the ability to turn off certain items or stages: force 'em to play the way the game is meant to be played

Also why i really resented the Brawl Plus mod when that emerged. Usually i prefer when games allow you to play the way you want and not force you into a box, but that just shows you how much i hate the competitive Smash Bros scene

YES, I HATE competitive Smash Bros players, especially when they're doing that IN A NON-COMPETITIVE ENVIRONMENT! I have friends who do nothing but play Final Destination with all items off. It's so BORING to do that again and again and again. It's not any FUN

Well I play competitively when there is a challenge. Those friends of yours seem pretty boring with this game... Even competitively I don't choose final destination unless someone asks (But i prefer battle field over it any day).


Yes, they are rather boring with it. If you're playing in a tournament it's one thing, but when you're in a casual environment you should let loose and goof around otherwise it's a slap in the face to the developers. It's why I hate the whole concept of "tiers"



Around the Network

A handheld Smash Bros would be awesome. Make it happen Nintendo, make it happen.



handheld Smash Bros in 3D.... (faints)



Mr Khan said:
Soleron said:
KungKras said:
MrT-Tar said:

I sure as hell want a new instalment. I want Sakurai back on it as well, either with Project Sora or without.

I want a new installment too, but I'd rather see someone else than Sakurai work on it.

After all, he insulted competitive gamers, and any kind of balance that was in Melee, he made sure wan't present in Brawl.


I find Brawl more balanced for the average player, and I find I can use a wider range of characters without having to learn them. Removing the Melee 'tricks' (exploits) was good too. Competitive gamers are too small a market for Nintendo to cater to.

Agree. I loved what Sakurai did precisely because it pissed all over the competitive gamers. He should have spited them more by eliminating the ability to turn off certain items or stages: force 'em to play the way the game is meant to be played

Also why i really resented the Brawl Plus mod when that emerged. Usually i prefer when games allow you to play the way you want and not force you into a box, but that just shows you how much i hate the competitive Smash Bros scene

Wait what!? What did the competitive smash scene ever do to you?

And why is taking away options of how a game can be played a good thing?



I LOVE ICELAND!

KungKras said:
Mr Khan said:
Soleron said:
KungKras said:
MrT-Tar said:

I sure as hell want a new instalment. I want Sakurai back on it as well, either with Project Sora or without.

I want a new installment too, but I'd rather see someone else than Sakurai work on it.

After all, he insulted competitive gamers, and any kind of balance that was in Melee, he made sure wan't present in Brawl.


I find Brawl more balanced for the average player, and I find I can use a wider range of characters without having to learn them. Removing the Melee 'tricks' (exploits) was good too. Competitive gamers are too small a market for Nintendo to cater to.

Agree. I loved what Sakurai did precisely because it pissed all over the competitive gamers. He should have spited them more by eliminating the ability to turn off certain items or stages: force 'em to play the way the game is meant to be played

Also why i really resented the Brawl Plus mod when that emerged. Usually i prefer when games allow you to play the way you want and not force you into a box, but that just shows you how much i hate the competitive Smash Bros scene

Wait what!? What did the competitive smash scene ever do to you?

And why is taking away options of how a game can be played a good thing?

I said, usually it's not a good thing and i'm usually pro-options, but i'd prefer the competitors to be spited before i get options

It was always like that whenever i wanted to play with friends. It absolutely had to be no items, final destination preferred, no weird (i.e. fun) stages allowed.

My resentment could have to do with the fact that i always lost in such matchups, especially if they were 1-on-1, but that does not mean i'm bad at the game because that is not smash bros



Monster Hunter: pissing me off since 2010.

Around the Network
Mr Khan said:
KungKras said:
Mr Khan said:
Soleron said:
KungKras said:
MrT-Tar said:

I sure as hell want a new instalment. I want Sakurai back on it as well, either with Project Sora or without.

I want a new installment too, but I'd rather see someone else than Sakurai work on it.

After all, he insulted competitive gamers, and any kind of balance that was in Melee, he made sure wan't present in Brawl.


I find Brawl more balanced for the average player, and I find I can use a wider range of characters without having to learn them. Removing the Melee 'tricks' (exploits) was good too. Competitive gamers are too small a market for Nintendo to cater to.

Agree. I loved what Sakurai did precisely because it pissed all over the competitive gamers. He should have spited them more by eliminating the ability to turn off certain items or stages: force 'em to play the way the game is meant to be played

Also why i really resented the Brawl Plus mod when that emerged. Usually i prefer when games allow you to play the way you want and not force you into a box, but that just shows you how much i hate the competitive Smash Bros scene

Wait what!? What did the competitive smash scene ever do to you?

And why is taking away options of how a game can be played a good thing?

I said, usually it's not a good thing and i'm usually pro-options, but i'd prefer the competitors to be spited before i get options

It was always like that whenever i wanted to play with friends. It absolutely had to be no items, final destination preferred, no weird (i.e. fun) stages allowed.

My resentment could have to do with the fact that i always lost in such matchups, especially if they were 1-on-1, but that does not mean i'm bad at the game because that is not smash bros

So you're taking an anti-competitive stance out of personal reasons?

You're entitled to your opinion, but a game with intuitive mechanics like Smash Bros deserve to be balanced. It wouldn't hurt sales to make it balanced, but doing the opposite has dissapointed people.

I don't get the bolded part.



I LOVE ICELAND!

KungKras said:
Mr Khan said:

I said, usually it's not a good thing and i'm usually pro-options, but i'd prefer the competitors to be spited before i get options

It was always like that whenever i wanted to play with friends. It absolutely had to be no items, final destination preferred, no weird (i.e. fun) stages allowed.

My resentment could have to do with the fact that i always lost in such matchups, especially if they were 1-on-1, but that does not mean i'm bad at the game because that is not smash bros

So you're taking an anti-competitive stance out of personal reasons?

You're entitled to your opinion, but a game with intuitive mechanics like Smash Bros deserve to be balanced. It wouldn't hurt sales to make it balanced, but doing the opposite has dissapointed people.

I don't get the bolded part.

Eh, i'm just ranting at this point. Point is i've dogmatized a vision of Smash Bros that's fundamentally opposed to the competitive one: a world where having to deactivate certain items and stages is a sign of weakness

I agree that balancing is important, i don't know how the discussion drifted away from that. The original statement was that Sakurai worked to balance the game in spite of the competitive scene, which i believe he largely did (Pit and Meta Knight aside, though the two of them lack in terms of really good launching moves even if they're broken in terms of being able to rack up damage), but balanced it in a way that the competitors disliked

Smash attacks are certainly biased in favor of certain characters as well (Olimar), but that's a debate for another day



Monster Hunter: pissing me off since 2010.

Mr Khan said:
KungKras said:
Mr Khan said:
 

I said, usually it's not a good thing and i'm usually pro-options, but i'd prefer the competitors to be spited before i get options

It was always like that whenever i wanted to play with friends. It absolutely had to be no items, final destination preferred, no weird (i.e. fun) stages allowed.

My resentment could have to do with the fact that i always lost in such matchups, especially if they were 1-on-1, but that does not mean i'm bad at the game because that is not smash bros

So you're taking an anti-competitive stance out of personal reasons?

You're entitled to your opinion, but a game with intuitive mechanics like Smash Bros deserve to be balanced. It wouldn't hurt sales to make it balanced, but doing the opposite has dissapointed people.

I don't get the bolded part.

Eh, i'm just ranting at this point. Point is i've dogmatized a vision of Smash Bros that's fundamentally opposed to the competitive one: a world where having to deactivate certain items and stages is a sign of weakness

I agree that balancing is important, i don't know how the discussion drifted away from that. The original statement was that Sakurai worked to balance the game in spite of the competitive scene, which i believe he largely did (Pit and Meta Knight aside, though the two of them lack in terms of really good launching moves even if they're broken in terms of being able to rack up damage), but balanced it in a way that the competitors disliked

Smash attacks are certainly biased in favor of certain characters as well (Olimar), but that's a debate for another day

That what I didn't like about Brawl. It was balanced in spite of competitiveness.



I LOVE ICELAND!

KungKras said:
Mr Khan said:
KungKras said:
Mr Khan said:
 

I said, usually it's not a good thing and i'm usually pro-options, but i'd prefer the competitors to be spited before i get options

It was always like that whenever i wanted to play with friends. It absolutely had to be no items, final destination preferred, no weird (i.e. fun) stages allowed.

My resentment could have to do with the fact that i always lost in such matchups, especially if they were 1-on-1, but that does not mean i'm bad at the game because that is not smash bros

So you're taking an anti-competitive stance out of personal reasons?

You're entitled to your opinion, but a game with intuitive mechanics like Smash Bros deserve to be balanced. It wouldn't hurt sales to make it balanced, but doing the opposite has dissapointed people.

I don't get the bolded part.

Eh, i'm just ranting at this point. Point is i've dogmatized a vision of Smash Bros that's fundamentally opposed to the competitive one: a world where having to deactivate certain items and stages is a sign of weakness

I agree that balancing is important, i don't know how the discussion drifted away from that. The original statement was that Sakurai worked to balance the game in spite of the competitive scene, which i believe he largely did (Pit and Meta Knight aside, though the two of them lack in terms of really good launching moves even if they're broken in terms of being able to rack up damage), but balanced it in a way that the competitors disliked

Smash attacks are certainly biased in favor of certain characters as well (Olimar), but that's a debate for another day

That what I didn't like about Brawl. It was balanced in spite of competitiveness.

But balancing is competitive by nature, otherwise it's just being unbalanced, except for the line of thought that some hold regarding Mario Kart where it is "made fair by reducing skill," which is certainly not the case in either Mario Kart Wii or Brawl. The best players of Mario Kart Wii have the greater skill because they're forced to overcome random chance to move out on top. The competitive players of Smash Bros, however, void all uncontrollable variables

Now i'm again running the risk of falling into my own trap by saying that my way of playing the game is "better," which would make me as bad as they, but it's just science to say that someone who can triumph consistently in a world with variables is more skilled than someone who can triumph consistently in a world without them: the winning army general smarter than the chess grandmaster



Monster Hunter: pissing me off since 2010.

This would be just... awesome :O