KungKras said:
So you're taking an anti-competitive stance out of personal reasons? You're entitled to your opinion, but a game with intuitive mechanics like Smash Bros deserve to be balanced. It wouldn't hurt sales to make it balanced, but doing the opposite has dissapointed people. I don't get the bolded part. |
Eh, i'm just ranting at this point. Point is i've dogmatized a vision of Smash Bros that's fundamentally opposed to the competitive one: a world where having to deactivate certain items and stages is a sign of weakness
I agree that balancing is important, i don't know how the discussion drifted away from that. The original statement was that Sakurai worked to balance the game in spite of the competitive scene, which i believe he largely did (Pit and Meta Knight aside, though the two of them lack in terms of really good launching moves even if they're broken in terms of being able to rack up damage), but balanced it in a way that the competitors disliked
Smash attacks are certainly biased in favor of certain characters as well (Olimar), but that's a debate for another day

Monster Hunter: pissing me off since 2010.







