haxxiy said:
Sounds like a pretty stupid system to me. You could just turn damage on and off, couldn't you?
Plus in GT you have to play through ten thousand driving tests before actually going into a real good race, and in the driving tests you'll have failed long before doing anything to damage the car. And if these tests doesn't work as a leaning curve then nothing will.
Should developers go this way and Call of Duties won't come with the option of turning off aim assistance, since you need to be good to play it that way. No option to turn off gambits in FFXII, no manual assignment of points in Mass Effect because you aren't ready yet for it. Better yet! You won't be able to die anymore on hard games unless you beat them, for it could frustrate players!
What surprises me the most is the way fas are actually buying the excuses of this guy without second thoughts. Everything he says or does is deserving of applauses now or what?
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I agree with you on the on/off. I guess it's a bit of my old PC bias, but if there's one pet hate of mine on consoles it's the fear of having a detailed options screen and the belief the developer should decide for the player.
I think the leveling system makes sense to allow for gamers who want progression that way, but I think you should have an option to enable full damage right away if you're confident in your driving (which I am) or even better, if the damage is tiered then matching options to pick the level you want.
Seriously, if the option exists in the game give it to the player, whatever it is (with the exception of say online leveling that the game is built around, like unlocking more powerful guns or the like).
Off topic - my main example of this is the skip cutscene option I have to select for every cutscene if I don't want to watch them (I do actually normally watch them, but it's the principle). Why not give me a setting in the option screen that enables me to just once note that I always want to skip cutscenes?
Please, console orientated developers - trust us with options.
I can always tell a developer with a lot of PC background as they will tend to give a lot more options in the menus than developers with strong console backgrounds.