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Slimebeast said:
libellule said:
Slimebeast said:
libellule said:

sorry to all

NOTHING from what is said is really proven at this point
as was saying someone at GTplanet :

http://www.gtplanet.net/forum/showthread.php?t=132933&page=43

The worst u can get is when u get "sandwtiched" by others cars and it is acutally ulgy and unrealistic

Thanks for setting this straight.



lol

the worst is that, outside you, I have the feeling have seen my post ...

Yeah. Everyone still believes in the info of the OP.

Do you have the game yet and tried the damage for yourself yet, libellule? I'm gonna try to damage all my cars at level 1 when I'm getting GT5 next week.

yeah, on arcade mode, before any patch. F40 on the wall, I succeed relatively quickly to make the "front side" hanging over after 2 contact on the wall at mid speed. It was not bad, but nothing spectacular.

I have also seen some damage on nascar, special event. I was simply behind a car, just pushed it a little and the "back side" had a little deformation. This was really a little push.

So far, my honda "prelude" Honda BALLADE SPORTS CR-X 1.5i ‘83 (edited) that i m playing in the GT mode is a standard car and doesnt seem to have any damage (level 13 so far)

Also, I have noted fropm GTplanet screenshot etc ... that car/car long duration contact seem to induce more damage that a car/wall low duration heavy contact. Back, before GT5 release, some screenshot showing damage were obtain by pushing a lamborghini vs a wall during a long period (side by side "sliding move) while, from others videos, I didnt see big damage by any direct big wall car crash 



Time to Work !