scottie said:
kafar said:
scottie said:
I'm glad you picked up WoW as an example. That is a game that, if you and everyone who disagrees with me were right, would be comletely unreviewable.
You think that you can get to level 80(85 soon) and then quickly experience everything? My 3 characters between them have has 22 DAYS playtime under their belt. I have not killed the Lich King in Heroic mode, infact I haven't even fought him in heroic - I haven't really beaten WotLK, except in easy mode, and the expansion is about to come out. My experience with PvP is minimal and I have only played 25% of the 10 characters (Priest and Warr @ 80 and leveling a hunter) By your criteria, I need to play for more than 22 days before I review WoW.
So you must accept that, even if you hold your belief to be true for other games, you cannot believe as you implied you did for MMORPG's. Once you established that, it's just a matter of drawing the line, deciding which games it is feasible to play all of, and which it isn't. We can start with WoW in the 'reviewers have to cut corners' pile, and anything from the beat'em'up genre in the list of games that should be played the whole way through.
Ahh, but where to put GT5?
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While in the case of a record, a movie, a book I expect the reviewers to have experienced the whole thing and to tell me if they didn't for any reason, the same isn't always possible, obviously, for hugely time-consuming non-linear experiences like videogames.
Still, I would say that - especially with big games - a serious reviewer should do exactly what you did right now in your second paragraph: a complete disclosure of how much they played the game, what did they unlock, which classes they tried out. If a reviewers feels like (s)he can't be bothered to play a game past a given level, (s)he has the right to do so, but the duty to tell, for me to consider it an honest and informative review.
It's only a paragraph, but it would go a long way for estabilishing a relationship of knowledge and trust towards reviewers. Basically gamers should have much higher standards when it comes to the reviews they consume, and i can't really agree with cutting sloppiness any slack.
PS - My disclaimer: I played 0 hours of GT5, and I don't have the intention of playing any of it, because I'm not really into racing sims/realistic driving games. Thus, I won't really weight in on the issue of the progressive damage system, but that's not really the point here. It's not about the aforementioned system being good or bad for this or that category of players, it's about the transparency of the reviewing.