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Forums - Sales Discussion - Gran Turismo 5 will fail to sell...

 

Gran Turismo 5 will fail to sell...

Best Selling Gran Turismo 939 37.95%
 
2nd Best Selling Gran Turismo 494 19.97%
 
3rd Best Selling Gran Turismo 389 15.72%
 
4th Best Selling Gran Turismo 116 4.69%
 
The Worst Selling Gran Turismo 536 21.67%
 
Total:2,474
Michael-5 said:
pizzahut451 said:

IGN bases popular games's reviews on hype, not the game itslef. Do you honestly believe that if the hype was smaller, the game would have got the same score???  

Well now that I played the game for a few hours, yes I do. I disagree with you on IGN reviews, I think everyone gives some games too much credit because of hype (MW2 with it's 4-5 hour campaign vs. Medal of Honor), you can't focus it on one source. IGN in gereral I found gave PS3 gaves over inflated reviews (Resistance 2 - 9.5?), and generally they let one or two people have too much power in judging the review score (Super Mario Galaxy 2 and GTA IV 10/10??).

Overall I found that their scores might not be the most repesentative of the reasoning, but their comments are solid. Reading their review, I see that all my concerns about the game have come back to dissapoint me, and I can see why they gave GT5 such a low score (GT1-4 got 9.5 or 9.8 scores, so you can't blaime hype).

Personally I feel the game deserves a little higher of a score, perhaps a 9/10 simply because the amount of content, but it's still full of disapointments.

I'm going to wait for IGN Europe and GameTrailers to make their reviews. Generally I find GT the most reasonable score-wise, but IGN explains the reasoning best.


IGN's review was pure bullshit. How many times did they said ''best sim '' ''best physics '' ''best racing graphics '' and at the end - 8.5 ???? it doesnt make any sense. And didnt you said that the score of 8.5 could seriously hurt the game's sales. You cant possibly be serious about that can you?



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Vexxmania said:
Michael-5 said:
pizzahut451 said:

IGN bases popular games's reviews on hype, not the game itslef. Do you honestly believe that if the hype was smaller, the game would have got the same score???  

Well now that I played the game for a few hours, yes I do. I disagree with you on IGN reviews, I think everyone gives some games too much credit because of hype (MW2 with it's 4-5 hour campaign vs. Medal of Honor), you can't focus it on one source. IGN in gereral I found gave PS3 gaves over inflated reviews (Resistance 2 - 9.5?), and generally they let one or two people have too much power in judging the review score (Super Mario Galaxy 2 and GTA IV 10/10??).

Overall I found that their scores might not be the most repesentative of the reasoning, but their comments are solid. Reading their review, I see that all my concerns about the game have come back to dissapoint me, and I can see why they gave GT5 such a low score (GT1-4 got 9.5 or 9.8 scores, so you can't blaime hype).

Personally I feel the game deserves a little higher of a score, perhaps a 9/10 simply because the amount of content, but it's still full of disapointments.

I'm going to wait for IGN Europe and GameTrailers to make their reviews. Generally I find GT the most reasonable score-wise, but IGN explains the reasoning best.

The IGN review is flawed. First, there's no mention of 3D and how it affects the game, which might be one of the reasons why the game was delayed in the first place.

Second: "And like bumper cars they're likely to bounce off each other with little consequence. The inclusion of damage is so slight as to be insignificant, and even the most violent of crashes will only result in a polygon shifting slightly ajar."

This reviewer didn't even know that there are 2 other levels of car damage, which are unlocked at levels 20 and 40. This serves only as further proof that reviewers need to spend more time with a game before judging it. Frankly, I don't understand why anyone would waste their time on such an incomplete review.

I didn't know about successive levels of damage before reading about it, but I don't own either a PS3 or GT5. A professional reviewer should have known it, unless he's extremely sloppy. Or was the review made by an amateur?

This said, a realistic simulator should give players the option to set damage to realistic since the start, if so they like, the best PC racing sims do it. But my personal opinion on this issue has nothing to do with the reviewer knowing very little about the game he was reviewing. BTW, a careful reviewer would have told us a couple of useful things: how GT5 and Forza compare with 8 AI controlled cars each, and from how many AI controlled cars PS3 starts showing its limits and screen tearing becomes noticeable.



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Vexxmania said:
Michael-5 said:
pizzahut451 said:

IGN bases popular games's reviews on hype, not the game itslef. Do you honestly believe that if the hype was smaller, the game would have got the same score???  

Well now that I played the game for a few hours, yes I do. I disagree with you on IGN reviews, I think everyone gives some games too much credit because of hype (MW2 with it's 4-5 hour campaign vs. Medal of Honor), you can't focus it on one source. IGN in gereral I found gave PS3 gaves over inflated reviews (Resistance 2 - 9.5?), and generally they let one or two people have too much power in judging the review score (Super Mario Galaxy 2 and GTA IV 10/10??).

Overall I found that their scores might not be the most repesentative of the reasoning, but their comments are solid. Reading their review, I see that all my concerns about the game have come back to dissapoint me, and I can see why they gave GT5 such a low score (GT1-4 got 9.5 or 9.8 scores, so you can't blaime hype).

Personally I feel the game deserves a little higher of a score, perhaps a 9/10 simply because the amount of content, but it's still full of disapointments.

I'm going to wait for IGN Europe and GameTrailers to make their reviews. Generally I find GT the most reasonable score-wise, but IGN explains the reasoning best.

The IGN review is flawed. First, there's no mention of 3D and how it affects the game, which might be one of the reasons why the game was delayed in the first place.

Second: "And like bumper cars they're likely to bounce off each other with little consequence. The inclusion of damage is so slight as to be insignificant, and even the most violent of crashes will only result in a polygon shifting slightly ajar."

This reviewer didn't even know that there are 2 other levels of car damage, which are unlocked at levels 20 and 40. This serves only as further proof that reviewers need to spend more time with a game before judging it. Frankly, I don't understand why anyone would waste their time on such an incomplete review.

Even at level 20 and 40, damage isn't too visually appealing. The game really just penalizes you for hitting things. I think the IGN review raises good points, but they were a little bit harsh on the game. I think it deserves a 9/10 or so.



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pizzahut451 said:
Michael-5 said:
pizzahut451 said:

IGN bases popular games's reviews on hype, not the game itslef. Do you honestly believe that if the hype was smaller, the game would have got the same score???  

Well now that I played the game for a few hours, yes I do. I disagree with you on IGN reviews, I think everyone gives some games too much credit because of hype (MW2 with it's 4-5 hour campaign vs. Medal of Honor), you can't focus it on one source. IGN in gereral I found gave PS3 gaves over inflated reviews (Resistance 2 - 9.5?), and generally they let one or two people have too much power in judging the review score (Super Mario Galaxy 2 and GTA IV 10/10??).

Overall I found that their scores might not be the most repesentative of the reasoning, but their comments are solid. Reading their review, I see that all my concerns about the game have come back to dissapoint me, and I can see why they gave GT5 such a low score (GT1-4 got 9.5 or 9.8 scores, so you can't blaime hype).

Personally I feel the game deserves a little higher of a score, perhaps a 9/10 simply because the amount of content, but it's still full of disapointments.

I'm going to wait for IGN Europe and GameTrailers to make their reviews. Generally I find GT the most reasonable score-wise, but IGN explains the reasoning best.


IGN's review was pure bullshit. How many times did they said ''best sim '' ''best physics '' ''best racing graphics '' and at the end - 8.5 ???? it doesnt make any sense. And didnt you said that the score of 8.5 could seriously hurt the game's sales. You cant possibly be serious about that can you?

Well it does have the best physics, breaking and cornering are better then in GT5 then any other game. However there are lots of design flaws. Having damage limited to high levels, instead of being available from the start (which hurts multiplayer), and even then only being basic, the lack of an in car view in over 80% of the playable cars in the game, and poor resolution of such cars, terrible track editor, flawed online component, new tracks being ugly, poor multiplayer component, etc. So many reasons why gameplay alone doesn't cut it.

It's like having a FPS with amazing mechanics and a decent story, but no online multiplayer.

Anyway, GT5, I still love it, I don't necessarily disagree with the IGN review, but I think they were harsh and didn't point out all the positives about the game. I'm really surprised that Forza Motorsport 3 is a better game despite having a shorter development period and releasing a year ago, but in the end GT5 is nothing to cry about.

Unless that is your a Porsche, Bugatti, or Saleen fan, or wanted to drive your old Honda in car view.



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Well done on that 4.5 million opening Blue lol, the Japanese opening was only 430,000, not only did it not meet your 800,000 it couldnt even pass my "trollish" 500,000.

And not only that even the Source doesnt think its gonna get to 1 million, nice going on your 2 million prediction.

Ive seen people comment on the disappointing japanese sales already, looks like ill be right again.

 



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Ginyu1 said:

Well done on that 4.5 million opening Blue lol, the Japanese opening was only 430,000, not only did it not meet your 800,000 it couldnt even pass my "trollish" 500,000.

And not only that even the Source doesnt think its gonna get to 1 million, nice going on your 2 million prediction.

Ive seen people comment on the disappointing japanese sales already, looks like ill be right again.

 

I predicted 1.3 million EMEAA week 1, 850K Americas and 700K Japan. Making 2.85 milion total week 1.

http://gamrconnect.vgchartz.com/post.php?id=3745217

Looks like I over-predicted it as well. Review scores do affect sales, and I was really surprised at how disappointing GT5 is. I mean it's a fun game, but Forza 3 is better, which blew my mind given the long development period GT5 had.

Still PS3 got a nice hardware jump in EMEAA, similar to the jump Halo gave the 360 in Americas. I wonder if this will be enough to give PS3 the edge over the 360 this week worldwide, should be, but this is black friday week and 360 > PS3 in Americas by a lot.

Going to play some Forza right now, I just got me an Aston Martin One-77. :P



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Any NA numbers yet, my friendly near by walmart ran out of GT5s. 

Any negative review impact will be earsed by posative word of mouth.  People can complain all they want but they are spending 10 hours a day on the game says enough.



Lol wheres that fool Blue now with his idiotic predictions? unless GT5 has a week 1 of 3 million in US then itll get to 4.5 million.

Opening in EMEAA was good but Black Ops just made it look like nothing, and EMEAA was supposed to be its biggest opening, but wait i was told GT5 was as big as COD? fail. Told you itd underperform, im always right.

Even the FIFA game outsold it. In fact GT5 in EMEAA isnt that much ahead of Halo Reach.



CGI-Quality said:

I doubt the reviews had much of an impact on GT5's sales, which are fantastic btw. Just because people over predicted doesn't mean the end result is bad. 1.1 mill was within reason, my own being 1.2-1.5 mill. The data I was going on was for at least 5 days too. GT5's numbers in EMEAA & Japan is for 4, not to mention that GT5 is above GT4 in EMEAA. That's not disappointing and means the reviews had little (if any) affect on sales. Franchises like GT aren't going to be hindered by a few points difference on Metacritic.

Besides, next week's numbers should really give a better indication of just how good it's doing.

If reviews have little affect on sales, then why did Forza Motorsport 3 sell 200k in Americas on GT5 opening week. A compeditor released 1 year ago, sold half the sales in Americas GT5 got week 1.

I bet you a lot of people (at least in Americas) were dissapointed with GT5 review scores, and went out and bought a 360 with Forza 3 instead.

I generally don't look at Metacritic because there are a lot of smaller website which are allowed to score games, and they often over-inflate reviews for specific games, and drop the bomb on games they don't like. When I refer to Review score, I refer to website by website. i'm still waiting on the GameTrailers review, but IGN gave GT5 an 8.5, where all past GT's were an 9.5 or a 9.8. Every Forza (1 - 9.5, 2 - 8.9, 3 - 9.4) scored above GT5, I'm sure that hurt sales.

GT5 is still going to sell well, but everyone laughed at my original 8.5 million prediction, and now looking at it, GT5 may not even sell that much. It's going to rely heavily on EMEAA sales because Forza will hurt Americas sales, and in Japan the franchise has been continuously loosing popularity.

I do not mean for my post to be insulting, but a lot of people mocked my initial 8.5 million prediction, so this is :P at it. That said GT5 is awesome, I still plan to get it, but mainly because I beat Forza 3 and I want to try out some average cars against each other (like cars friends of mine own).

What they should do in GT/Forza is make a unique race in free play. One where I could pick all my opponents cars. I would love to have an M3, C AMG, IS-F, Evora, 911 base, Cayman, NSX, Shelby Mustang GT 550, 370, Exige, Corvette, R8 V8, Elise SS, Evora SS, 911 S, GT-R R35 battle among others, on many different tracks. I mean if these games are approaching realism, then I want to see which cars would be faster in real world conditions.



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