wfz said:
LordTheNightKnight said:
wfz said:
Replace "creator" with "main developer" then. That wasn't my point in the least. I don't know why you're being so vicious with me, I'm not against you in any way.(1)
Again, I haven't played Fushion, but I believe it showcased more of the Sakamoto Samus, but Other M was his big chance to really go inter her character from his vision. His vision clashes with that of players, who are used to a silent, almost 0 personality avatar, and shitstorms happen. I understand you're upset, and I don't think there's anything wrong with it.(2)
The only problems I have are the shoehroning of "it's sexist!"(3) and the idea you were saying that PTSD is something you get over and shouldn't randomly pop up again,(4) which has since been laid down. You don't need to point your gun at me, I'm not debating, I'm trying to having a thoughtful conversation.
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1. Sorry, bad mood from those that want to just demonize those that don't like this direction. Plus I'm annoyed you insist I can't know about PSTD just because I got a few details off. Not everyone with a personal experience with something becomes omniscient about it.
2. I won't speak for others, but zero personality is not how a lot of us see her. We see her as a badass stoic, not just a bland action character. We'd watch Steven Segal movies if we wanted that.
3. If it's a cultural interpretation, that's misunderstanding, not shoehorning.
4. That is NOT what I wrote. I wrote that whatever trauma was shown in the manga, she did get over in scenes shown that took place before this one. Nor did I claim that if she had PTSD, it shouldn't show up randomly. I'm stating it DID not show up randomly. It just showed up now, but without any context to make it fit. That is why Sakamoto should have at least retconned the past encounters to show Samus at least having some problems with Ridley before.
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1) Don't worry about it, and I'll have to admit that I kinda got a little overly tweaked about the PTSD thing. I'm sorry if it felt I went off on you earlier.
2) Stoic and badass, I understand. I also think a lot of developers saw her that way. I do think that the fact that she never said much or showed much personality made it easier to show her this way, and so it became who she was. But don't you think she was also like an Avatar for the player, like Link is? Where you also somewhat throw your own emotions and thoughts into who she is and how she reacts? Maybe it was just me, haha, but i did!
3) Lets say that Samus was the epitome of a stereotipical "I need a man's help to do anything" woman. Now, that would sure as hell be bad characterization due to the portrayal of her previous persona, but is it sexist? What about all the guys who fit into idiotic stereotypes? They're just characters meant to fit into the story the game is trying to tell. I don't think the developers are trying to generalize all women/men in that regard. Horrible characterization? Sure. Sexism? I still don't see it quite like that.
4) I must have misunderstood your point then. When I was making the case for PTSD I was assuming it was under the principle that PTSD was for sure supposed to be the developer's interpretation of it. If the developer made no notion twoards PTSD and it was only fans making that claim, then yeah it doesn't fit at all.
If PTSD was Sakamoto's reason, then the reason her PTSD hasn't seem to show up before is because Sakamoto never had control of her personality in recent times (with technology allowing such advances). I believe he was trying to show his idea of her personality in Fusion, again, I never played it, but Other M was his first time to really show what he saw Samus as. So he took the opportunity to show us that she has PTSD (Assuming that's what he meant) over Ridley. that's fine. Bad characterization, maybe. Not fitting with other recent games? That's coz Sakamoto had no say in those games, and he would rather toss them aside to show his Samus instead.
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1. Then I think it was just a clash that can happen, especially with such a heated topic. Plus it's hard to tell a polite tone from a mean one on the internet, and that leaves room for communication problems.
2. I've actually known about her past in the manga. I knew the chozo raised her. I also knew she could talk and have feelings. Fusion made that clear. And Zero Mission has one of my favorite moments, showing Samus's carving in the wall she made when she was a girl, of her and her chozo adoptive family. Sakamoto made both those games, so I'm not against Samus as a feeling person.
Prime had one of the most iconic badass moments, in a cutscene. A rock from the rock boss (can't remember his name) flies around and hits the back of Samus's helmet. She turns back, just to see what it was, but when she realized it was nothing, she just moved on.
So I saw her as like Vampire Hunter D. Not unfeeling, just the strong, yet still caring, type.
3. I think it's the downgrade that seems sexist, especially when it seems that Sakamoto apparently wants to appeal to lady gamers. So it seems sexist to assume they want a weaker and more talky Samus.
4. Again, that could work, but only if he had shown flashbacks to at least show Samus had some problems even in those other games. Heck, I would have shown Samus being frozen with fear in a flashback to when she was a soldier and this was the first time since she was a girl that she faced Ridleyh, and then show her still a little fearful in flashbacks from the other games, just to show she isn't totally over this, but still have her just half freak out in the current game.
On that note, I would also have the weapon authorization have real reasons, such as a room that will totally explode if you use missiles, so she shuts them off whenever she's there, not just shuts them off until she's told she could use them.