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Forums - Sales Discussion - 20 Best Selling New IPs of 2010

    1. Wii Party, 2.089m (Wii), Nintendo

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

 

   14. Art Academy, 548k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

 

   14. Art Academy, 548k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

        15. Blur, 517k (PS3 267k; 360 250k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

 

   14. Art Academy, 548k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

        15. Blur, 517k (PS3 267k; 360 250k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

 

           16. Sniper: Ghost Warrior, 494k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

 

   14. Art Academy, 548k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

        15. Blur, 517k (PS3 267k; 360 250k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

 

           16. Sniper: Ghost Warrior, 494k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

 

   14. Art Academy, 548k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

        15. Blur, 517k (PS3 267k; 360 250k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

 

           16. Sniper: Ghost Warrior, 494k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

 

         17. ZhuZhu Pets, 489k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

 

   14. Art Academy, 548k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

        15. Blur, 517k (PS3 267k; 360 250k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

 

           16. Sniper: Ghost Warrior, 494k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

 

         17. ZhuZhu Pets, 489k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

 

         18. Nier, 422k (PS3 292k; 360 130k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

 

   14. Art Academy, 548k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

        15. Blur, 517k (PS3 267k; 360 250k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

 

           16. Sniper: Ghost Warrior, 494k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

 

         17. ZhuZhu Pets, 489k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

 

         18. Nier, 422k (PS3 292k; 360 130k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

19. How to Train Your Dragon, 405k (DS 201k; Wii 136k; 360 36k; PS3 31k

Movie games are rarely good but a lot of the time that just doesn't matter, it's all about brand name and as long as there's an interest in it, it will sell; as this game proves. It's been in and out of the top 20 for a while now but maybe this time it can hang on

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

 

   14. Art Academy, 548k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

        15. Blur, 517k (PS3 267k; 360 250k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

 

           16. Sniper: Ghost Warrior, 494k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

 

         17. ZhuZhu Pets, 489k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

 

         18. Nier, 422k (PS3 292k; 360 130k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

19. How to Train Your Dragon, 405k (DS 201k; Wii 136k; 360 36k; PS3 31k

Movie games are rarely good but a lot of the time that just doesn't matter, it's all about brand name and as long as there's an interest in it, it will sell; as this game proves. It's been in and out of the top 20 for a while now but maybe this time it can hang on

 

              20. Dark Void, 398k (360 205k; PS3 193k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.


           

    1. Wii Party, 2.089m (Wii), Nintendo

 

 

 Is it a bird? Is it a plane? No but I finally concede that it is a new IP, although it pretty much could be Mario Party with Miis or just another entry in the Wii series I've decided to take the Wii games on their own terms. Nintendo have a history of naming things after their current consoles and plus no ones gonna claim each Sid Mieir or Tom Clancy game is the same IP, so I give you our number one.

 

     2. Heavy Rain, 1.514m (PS3), Sony Computer Entertainment

The surprise game of the year, Heavy Rain surpassed all expectations in  terms of both critical             reception and sales. While few expected it to go above a million lifetime, the game has managed to not just sell a million but also become the best selling new IP released in 2010. With the Move rereleased coming this number can only keep on rising


      3. Darksiders, 1.481m (PS3 757k; 360 711k; PC 14k), THQ

Released at the start of the year at the same time as the critically acclaimed Bayonetta, Darksiders managed to successfully hold its own. While sales have slowed down considerably it still has a decent chance of becoming the bestselling new IP of the year, at least until the Move edition of Heavy Rain comes out.


     4. Dante's Inferno, 1.423m (PS3 722k; 360 595k; PSP 106k) Electronic Arts

Chances are that if you owned a PS3 one of your most anticipated games of the year was God of War 3, and chances are if you needed something to tide you over Dante's Inferno was the game you went for. Despite mixed reviews Dante's Inferno has successfully managed to become the third best selling game of the year. It's unlikely that the game will move any higher but it looks like it may be number 3 for while longer.

       5. Bayonetta (Western Sales), 1.169m (360 613k; PS3 556k) SEGA

Although I was unsure whether or not I should put this on the list at first, I think seeing that it sold so much in the West that it deserves to be here. Released at the start of the year to critical acclaim Bayonetta managed to sell as well as it played. Well some people hated the pure fan service of the game others loved it's over the top style and the sales show that.

 

 

          6. Kinect Adventures!, 1.128m (360) Microsoft Game Studios

Well it remains to be seen if Kinect will truly change the face of gaming forever, no one can deny that it's off to a pretty good start. With Kinect expected to be huge the game will no doubt not just be the first of many Kinect games to enter this list but it could well end up at number 1. Will it reach it? Only time will tell

 


     7. MAG: Massive Action Game, 959k (PS3) Sony Computer Entertainment

Despite the name not being the most imaginative thing in the world, MAG managed to be a huge success thanks to its unique online play. Allowing 256 players to play in a single game, MAG managed to set itself apart from the competition, although critics weren't entirely convinced the games sales speak for itself. Although sales have dropped off it should have no problem clearing a million.

       8. Alan Wake, 805k (360) Microsoft Game Studios

Hyped for years Alan Wake was one of the most anticipated games of 2010. Despite the reviews not being AAA like expected, the game received solid reviews and has managed to become the best selling exclusive IP of 2010 on the 360. With sales remaining steady and a holiday season still to come the game is in with a decent chance of clearing a million although it's doubtful it will ever reach what many expected

 

         9. Sports Champions, 772k (PS3) Sony Computer Entertainment

  The could be killer app for move gets off to a good start making it into the top 20 after only a few weeks. While we don't know how it will perform in future but its legs seem to be decent so overall Wii killer...no but successful launch game...looks like it!


 

      10. ModNation Racers, 760k (PS3 566k; PSP 194k) Sony Computer Entertainment

The LittleBigPlanet of the racing world, which expanded upon Sony's Play Create Share series of games. While it didn't get the AAA reviews of LBP the game got good reviews all around and has so far achieved decent sales so far and at present the sales are holding up pretty well and the game has a good chance of moving up in the list soon.

 

 

            11. God Eater, 629k (PSP) Namco Bandai

Despite being "dead" the PSP has managed to have quite a few successful games this year (well in Japan). I don't really know anything about this game but its sales speak for itself, the best selling new IP on the PSP and since it's available on PSN it's likely sales may be even higher. With sales now below 1,000 a week it looks like this game has peaked in the list


      12. Resonance of Fate, 615k (PS3 425k; 360 190k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       13. Split/Second, 581k (PS3 297k; 360 284k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

 

   14. Art Academy, 548k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

        15. Blur, 517k (PS3 267k; 360 250k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

 

           16. Sniper: Ghost Warrior, 494k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

 

         17. ZhuZhu Pets, 489k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

 

         18. Nier, 422k (PS3 292k; 360 130k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

19. How to Train Your Dragon, 405k (DS 201k; Wii 136k; 360 36k; PS3 31k

Movie games are rarely good but a lot of the time that just doesn't matter, it's all about brand name and as long as there's an interest in it, it will sell; as this game proves. It's been in and out of the top 20 for a while now but maybe this time it can hang on

 

              20. Dark Void, 398k (360 205k; PS3 193k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.


           

 

Sony Computer Entertainment: 4
Activision: 3
Sega: 2
Nintendo: 2
Microsoft Game Studios: 2
THQ: 1
Electronic Arts: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1



Around the Network


      11. Resonance of Fate, 603k (PS3 420k; 360 184k) Sega

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 561k (PS3 290k; 360 270k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

   considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

        13. Blur, 511k (PS3 265k; 360 246k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.



       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.



      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1


      11. Resonance of Fate, 594k (PS3 416k; 360 178k) Sega

 

Despite its suicide launch in the west against FFXIII, Resonance of Fate has so far managed to achieve decent sales overall. While sales have slowed down considerably it should still finish with respectable sales, especially for a time which launched at a bad time with mixed reviews.

       12. Split/Second, 545k (PS3 286k; 360 259k) Disney Interactive Studios

What happens when 3 racing games are released around the same time?  Sales are pretty much split between them and none are really a big success. However thanks to its good reviews sales have remained steady and the game may have good enough legs to make it a good success.

 

        13. Blur, 496k (PS3 256k; 360 240k) Activision

Again released several games in the same genre at the same time does not usually lead to success as Activision found out with Blur. Originally hoped to be the Call of Duty of the racing world Blur underperformed badly and became the worst selling of the 3 big racing games released  in May. Although like the other racing games sales are holding up decently but the game will never reach expectations. Maybe people just didn't want Mario Kart with real cars?

           14. Sniper: Ghost Warrior, 474k (360) City Interactive

Released to bad reviews Sniper: Ghost Warrior has surprisingly become one of the sleeper hits of the year. Made on a low budget the game is surely going to be seen as a success by City Interactive, the question remains though is are the people who bought the game happy with it? Its strong legs seem
to be showing that the game has decent word of mouth but we'll see if that can keep up

 

   15. Art Academy, 458k (DS) Nintendo

  Nintendo games usually have many things in common, the first being high quality, the second being that they generally have really long legs. Art Academy is proving to be no exception to this and has despite a really mute opening, gone on to make the top 20 for the year and with a US release still to come it can only go higher.

 

         16. ZhuZhu Pets, 426k (DS) Activision

We all should of known that Activision would be the first to jump on the new toy craze that is ZhuZhu Pets. The best selling new IP on the DS the game has proven quite the success for Activision although sales have failed to hold up, so it's unlikely it'll be moving any higher in the list.

         17. Nier, 406k (PS3 282k; 360 124k) Square Enix

Released to average reviews Square Enix's Nier was never going to set the world alight and well it didn't Despite a decent showing in Japan the game has failed to impress in the West and with sales already below 5,000 a week the game may struggle to reach half a million and will likely fall down the list soon.

 

              18. Dark Void, 387k (360 200k; PS3 187k) Capcom

Released to average reviews Dark Void looks set to end up with average at best sales. While its weekly sales should see it move up ahead of Nier it's unlikely the game will ever achieve anything close to what could be regarded as decent sales.

           

       19. Dance on Broadway, 367k (Wii) Ubisoft

With the success of Just Dance, Ubisoft wasted no time in releasing another dance game and despite a slow start the game may well turn out to be a big success for them.Like Just Dance the game received bad reviews but that hasn't stopped it either. The game is also the best selling new IP on the Wii this year.

 

              20. Alpha Protocol, 354k (360 181k; PS3 173k) Sega

Another RPG published by Sega, another game that failed to meet expectations. With average reviews the game was met with sub-par sales with reviewers seemingly disliking the fact that the game played more like an RPG than a third person shooter. However it doesn't look like word of mouth has been any kinder to the game with sales already dropping below 5,000 a week.

 

Sony Computer Entertainment: 4
Sega: 3
Activision: 2
Nintendo: 2
THQ: 1
Electronic Arts: 1
Microsoft Game Studios: 1
Namco Bandai: 1
Disney Interactive Studios: 1
Square Enix: 1
Capcom: 1
City Interactive: 1
Ubisoft: 1

 

Thought people might find this thread interesting seeing as Publishers have been complaining for a while how it's hard for new IPs to be a success and as you can see from the numbers there hasn't been many successful ones this year. If anything on the list isn't a new IP or I missed something just let me know and I'll correct. If people are interested I will keep updating this thread as new information comes in.



HD Domination



                            

High Definiomination!



All hail the KING, Andrespetmonkey

Great thread by the way.

Very well done.



                            

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darthdevidem01 said:

High Definiomination!

PS3Sixtydomination



                            

love it. great thread. i've yet to buy some of the better ones on the list but that time is coming.



 

You missed WHITe KNIGHT CHRONICLES

http://www.vgchartz.com/game.php?id=7690

280K in the west this year



All hail the KING, Andrespetmonkey

MonHun is not a new IP. It's a spinoff of Monster hunter.





Anyone can guess. It takes no effort to throw out lots of predictions and have some of them be correct. You are not and wiser or better for having your guesses be right. Even a blind man can hit the bullseye.