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Forums - Nintendo Discussion - Game Informer (America) review of Metroid Other M

Mr Khan said:

To be fair, just because they're the original creator doesn't mean that their vision is automatically best. We all know where George Lucas took Star Wars, after all (though i enjoyed the prequels, the drop in quality was apparent).

Episode 1 and 3 are among the best, dunno what you're talking about.



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meh, every bad scrored reviewed game GameInformer did i enjoyed anyway, so why should i listen to them?




I live in the UK where neither gamestop or gameinformer exist, isn't GI the publication which apparently gives mega high scores for games where the publishers have chosen to do events/offers at GS?




A few thoughts here.

First of all, Game Informer has been somewhat anti-Nintendo this generation for reasons ranging from Nintendo not giving it a Wii to play with before its release (so no cover story in December 2006) to perceptions that retailers other than Gamestop have gotten preferential treatment.

Second, the creator or director of a series is the one who decides its direction. They do so because it is what they believe. The marketplace will decide if it is accepted -- but in no way is the opinion of a fan MORE important than that of the creator of the series.

Third, while not as versed in Metroid cannon as many here, it appears from what I have read/gathered/surmised that Samus appears to be acting differently in this one. It could be for some  very important reasons. She is trying to impress her mentor; being returned to the settings of the past has made her insecure; and getting slightly older (since this is post-Super Metroid, after all), she feels some sense of mortality which brings with it some sense of caution.

These are human emotions and failings. And I guess the reason some people don't like them is that we don't like to think of our gaming heroes as being human (or possessing human traits).

Mike from Morgantown



      


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They gave this a 6 and The Conduit a 7... yeah.... :l



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mike_intellivision said:

A few thoughts here.

First of all, Game Informer has been somewhat anti-Nintendo this generation for reasons ranging from Nintendo not giving it a Wii to play with before its release (so no cover story in December 2006) to perceptions that retailers other than Gamestop have gotten preferential treatment.

Second, the creator or director of a series is the one who decides its direction. They do so because it is what they believe. The marketplace will decide if it is accepted -- but in no way is the opinion of a fan MORE important than that of the creator of the series.

Third, while not as versed in Metroid cannon as many here, it appears from what I have read/gathered/surmised that Samus appears to be acting differently in this one. It could be for some  very important reasons. She is trying to impress her mentor; being returned to the settings of the past has made her insecure; and getting slightly older (since this is post-Super Metroid, after all), she feels some sense of mortality which brings with it some sense of caution.

These are human emotions and failings. And I guess the reason some people don't like them is that we don't like to think of our gaming heroes as being human (or possessing human traits).

Mike from Morgantown


You bring up some good points since this and Fusion are both some of Samus' more talkative/emotional games, one thing being Samus was gonna die hardcore at the end of Super Metroid and the metroid saved her at the cost of its own life, and on top of this she's getting older.  

Samus has been in some rough spots but that fight with Mother Brain was the closest near death experience shes ever had.  I see a lot of things that they're trying to play off of, I am a fan but I came in late, so the childhood nostalgia really doesn't hit me and I see more defining of her character in the various games I've played than the kids that played Metroid didn't pick up on some of the hints and just see Samus as a non emotional badass woman, it has been made very clear through the various games she has emotions, the very fact she saved the metroid in the second game instead of killing it as she was ordered shows you that.



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MaxwellGT2000 said:
mike_intellivision said:

A few thoughts here.

First of all, Game Informer has been somewhat anti-Nintendo this generation for reasons ranging from Nintendo not giving it a Wii to play with before its release (so no cover story in December 2006) to perceptions that retailers other than Gamestop have gotten preferential treatment.

Second, the creator or director of a series is the one who decides its direction. They do so because it is what they believe. The marketplace will decide if it is accepted -- but in no way is the opinion of a fan MORE important than that of the creator of the series.

Third, while not as versed in Metroid cannon as many here, it appears from what I have read/gathered/surmised that Samus appears to be acting differently in this one. It could be for some  very important reasons. She is trying to impress her mentor; being returned to the settings of the past has made her insecure; and getting slightly older (since this is post-Super Metroid, after all), she feels some sense of mortality which brings with it some sense of caution.

These are human emotions and failings. And I guess the reason some people don't like them is that we don't like to think of our gaming heroes as being human (or possessing human traits).

Mike from Morgantown


You bring up some good points since this and Fusion are both some of Samus' more talkative/emotional games, one thing being Samus was gonna die hardcore at the end of Super Metroid and the metroid saved her at the cost of its own life, and on top of this she's getting older.  

Samus has been in some rough spots but that fight with Mother Brain was the closest near death experience shes ever had.  I see a lot of things that they're trying to play off of, I am a fan but I came in late, so the childhood nostalgia really doesn't hit me and I see more defining of her character in the various games I've played than the kids that played Metroid didn't pick up on some of the hints and just see Samus as a non emotional badass woman, it has been made very clear through the various games she has emotions, the very fact she saved the metroid in the second game instead of killing it as she was ordered shows you that.

You both are missing the point. Its not that Samus's has emotions no, it's the fact that her emotions dont add up to where she is in her career. I can undertsand if the this was Samus's first adventure eve and it was about her maturing into the warrior she is today.. but when been kickin ass for several installments it like huh? Why is she scared of Ridley?

 

Let use Batman as a example: Batman has kicked Jokers ass 100 of times since his introduction. Batman has never shown any fear and has told Joker several he could kill him very easily if he choose to. Now what if another comic picked up again with Batman fighting Joker only tobe revealed he has some fear of some guy he beaten 100 times, mocks, and blatantly said that he could kill, he nows has some fear over? wouldnt that be corny?



Seems to be a drop in quality from the Metroid series with this.

I wonder if this drop will affect sales. Will it struggle to reach 1 Million, or will it match/surpass Prime 3's 1 1/2 Mil?

 

And reading this thread was actually funnier than i was anticipating after reading the review and score.



                            

This is interesting, all the Metroid: Other M reviews I've seen have all been under 9. I wonder if Metroid: Other M will be what Super Mario Sunshine was to the Mario franchise. I'm still not worried, I'm still getting it.  



                                                                                                                                                                                                                                                                   

Carl2291 said:

Seems to be a drop in quality from the Metroid series with this.

I wonder if this drop will affect sales. Will it struggle to reach 1 Million, or will it match/surpass Prime 3's 1 1/2 Mil?

 

And reading this thread was actually funnier than i was anticipating after reading the review and score.


This cannot be confirmed... noboby said the game sucked, Just the story elements dont make sense for where the game is placed