hunter_alien said: Grey Acumen said: @ DJMeister - just wow, dude. Every post you made reeked of bitterness.
Back on topic though.
I'm definitely glad that the PSP didn't manage to beat out the DS, but I think a lot of that was really due to the fact that the PSP was never designed to compete with the DS, but was instead competing with the GBA. It may have been intended to compete with the DS, but it definitely wasn't designed for that.
The 3 biggest problems I see with the PSP:
UMD format - requires memory cards in order to save games, creates long loading times, and the motor to spin the disc is one of the biggest drains on the PSP's battery
Only one nub - some people say they hate the nub, but the 5 seconds i used it, I fell in love with it, but they needed two so that people could have played the thing like a portable PS2
No clamshell - The PSP has this nice big shiny screen, and if you put this thing in your pocket, your keys are pretty much guaranteed to destroy that shininess. Along with that, the thing is long as heck. if they cut off the buttons and speakers and put everything on the bottom half of the clamshell, they could have increased the portability and screen protection at the same time.
Of course, at that rate, I might as well just say "Hey, and while they're at it, throw a touch screen on the bottom" | No , way , it actually requiers a memory card to save games :o now thats a shame , no console ever needed that right ? Also , I wouldent put not even my phone with keys in one pocket , and probably no portable sistem neither . Oh , and if the UMD wouldent be , we probably couldent play games like CC or GoW , because the space is needed , and to make games downloadable only wouldent be the solution . On the other hand I agree that they should do something with the fast battery drain , and add a second analog nub . And I also agree that the PSP is more a next Gameboy , rather than the DS , and as far as it goes , IMO SOny did a great job to cpture that market . |
You make an issue over how neccesary the UMD is, but it's not. It's got a 1.8GB capacity. We've already got SD cards that can do 2 - 4 GB withought any issues, and they take up about 1/4 of the space, faster load times, and you can set them so you can read from and write to them. Even if they had developed something the same size as the UMD, they should have used a flash based media, not something that required an optical medium.
I get the feeling Sony was banking on how its CD format managed to beat down the Nintendo's cartridge format and were hoping for a repeat.
Still, people can be pretty rough with their portable systems. It's not an issue that you have to worry about with regular consoles since they aren't subjected to teh same amount of traveling, and constant battery powered operation.
I see the PSP as being more of a learning experience for Sony. I'm hoping that they won't get so badly wrapped up in themselves that they refuse to address the issues that this model raised. The fact that they managed to get as much of a market share as they have is also a major success. Provided they address teh issues that this model brought up, they may actually be able to get an even larger portion of the pie, but then again, Nintendo has pretty much flipped gaming on its head, so it may not be enough by then.