Carl2291 said:
If you like character integration, have you played the Baldur's Gate series? Some great dialogue used in those games |
I love the Baldur's Gate series. BioWare has always been one of the best when it comes to dialogue.
Bethesda: Western RPG “More Realistic” Than JRPGs | |||
i agree | 148 | 57.14% | |
i disagree | 49 | 18.92% | |
bethesda, lol. oblivion was crap | 62 | 23.94% | |
Total: | 259 |
Carl2291 said:
If you like character integration, have you played the Baldur's Gate series? Some great dialogue used in those games |
I love the Baldur's Gate series. BioWare has always been one of the best when it comes to dialogue.
Spagoodle said:
I'm not talking about narrative specificity. Mass Effect, Dragon Age, Fallout and Oblivion have pretty cliche story's. Its the individuals characters and their development that set WRPG's apart from JRPG's for me. |
Don't even get me started on Alistair, I couldn't care less if he died, I never got attached to his character or his story which wasn't done well at all. Speaking of corny speeches, Dragon Age tops there too
On the other hand each characters story in Mass Effect 2 was done excellently, I could get attached to them and understand them. I wonder what went wrong in Dragon Age with Bioware.
Onto Hope? I got attached to Hope and loved the way his story arc came out, and there was no corny speech that changed him in one instance, maybe you played a different game but there were many phases to Hope's development as a character. Key ones in Chapter 4, 5 and 7. Each phase was done very well and Snow's sacrifice to save him was the final jolt that made Hope change his mind.
All hail the KING, Andrespetmonkey
Realistic? Who cares? It's a freaking video game.
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darthdevidem01 said:
Don't even get me started on Alistair, I couldn't care less if he died, I never got attached to his character or his story which wasn't done well at all. Speaking of speeches, Dragon Age tops there too On the other hand each characters story in Mass Effect 2 was done excellently, I could get attached to them and understand them. I wonder what went wrong in Dragon Age with Bioware. Onto Hope? I got attached to Hope and loved the way his story arc came out, and there was no corny speech that changed him in one instance, maybe you played a different game but there were many phases to Hope's development as a character. Key ones in Chapter 3, 5 and 7. Each phase was done very well and Snow's sacrifice to save him was the final jolt that made Hope change his mind. |
Hopes primary motivation was crap in the first place. His anger was so obviously misplaced that the whole premise for his angst was a joke to start with. I was over stating things when I said it was one speech that was responsible for his turn around, but I disagree about the scene where Snow sacrifices him self to save Hope. I found it to be over dramatic and corny. Nothing he said was insightful, just emotional pandering.
This is just a matter of taste because clearly what we identify with in a character is so different.
Spagoodle said:
Hopes primary motivation was crap in the first place. His anger was so obviously misplaced that the whole premise for his angst was a joke to start with. I was over stating things when I said it was one speech that was responsible for his turn around, but I disagree about the scene where Snow sacrifices him self to save Hope. I found it to be over dramatic and corny. Nothing he said was insightful, just emotional pandering. |
@ bolded
Exactly. But still I'll tell you why I don't think Hope's motivation was "crap".
I didn't find Hope's anger to be misplaced at all.
When we are put in mentally challenging situations we tend to misplace our anger in the worst ways possible. When I saw Hope I kept in mind he was 14, and he witnessed his mothers death after seeing Snow let go of her hand. Then he gets turned into basically a terrorist and needs to accept all his friends and his homeland hate him because of a mark on his palm. In such situations I wouldn't be too shocked if his anger gets misplaced, we tend to find something to blame on someone when we are in situations like this. I've seen people do this in hardly too stressful situations in day to day life.
And the scene where Snow saves Hope is no more dramatic or corny than Alistair's past.
But like you said it all depends on what we identify as a character and if we see their motivations as realistic and practical.
All hail the KING, Andrespetmonkey
darthdevidem01 said:
@ bolded Exactly. But still I'll tell you why I don't think Hope's motivation was "crap". I didn't find Hope's anger to be misplaced at all. When we are put in mentally challenging situations we tend to misplace our anger in the worst ways possible. When I saw Hope I kept in mind he was 14, and he witnessed his mothers death after seeing Snow let go of her hand. Then he gets turned into basically a terrorist and needs to accept all his friends and his homeland hate him because of a mark on his palm. In such situations I wouldn't be too shocked if his anger gets misplaced, we tend to find something to blame on someone when we are in situations like this. I've seen people do this in hardly too stressful situations in day to day life. And the scene where Snow saves Hope is no more dramatic or corny than Alistair's past. But like you said it all depends on what we identify as a character and if we see their motivations as realistic and practical. |
Fair enough. I'll let you have the last say if you want it, but I just want to point one last thing out. Your description for why Hope feels the way he does makes some sense. The problem is it isn't developed that way in FFXIII. Those introspection's never take place for Hope in any meaningful way. In retrospect it makes sense, but as a author if it isn't incorporated into the story then you haven't done a good job explaining the motivations of your character.
Spagoodle said:
Fair enough. I'll let you have the last say if you want it, but I just want to point one last thing out. Your description for why Hope feels the way he does makes some sense. The problem is it isn't developed that way in FFXIII. Those introspection's never take place for Hope in any meaningful way. In retrospect it makes sense, but as a author if it isn't incorporated into the story then you haven't done a good job explaining the motivations of your character. |
Though sometimes isnt it up to the one playing the game to understad what was bein incorporated into the story. I think hopes anger was developed fine people seem to just wanna wine because of his personality in general and miss the point in why hes acting like that.
Spagoodle said:
Fair enough. I'll let you have the last say if you want it, but I just want to point one last thing out. Your description for why Hope feels the way he does makes some sense. The problem is it isn't developed that way in FFXIII. Those introspection's never take place for Hope in any meaningful way. In retrospect it makes sense, but as a author if it isn't incorporated into the story then you haven't done a good job explaining the motivations of your character. |
lol glad it made some sense. Otherwise its obvious we have interpreted the events of the game in different ways.
All hail the KING, Andrespetmonkey
darthdevidem01 said:
lol glad it made some sense. Otherwise its obvious we have interpreted the events of the game in different ways. |
Made some sense in retrospect, retrospect being the key word sir. In context of the story... well, not some much.
Also, I total lied about giving you the last say. : P
Now I'm done though, time for booze and bed.
darthdevidem01 said:
So true Just play Dragon Age Origins Its plot is a mish mash of a thousand cheap fantasy novels. |
And Oblivion isn't?