so how are people finding the latest patch?
StarCraft II: Wings of Liberty – Patch 1.1.2 • Players will no longer receive achievement toasts while their status is set to "Busy." • PROTOSS o Buildings • Nexus life and shields increased from 750/750 to 1000/1000. o Void Ray • Damage level 1 increased from 5 to 6 ( 4 armored). • TERRAN o Buildings • Barracks requirement changed from Command Center to Supply Depot. o Medivac • Acceleration reduced from 2.315 to 2.25. o Reaper • Nitro Packs speed upgrade now has a Factory Requirement. o Thor • Energy bar removed. • ZERG o Buildings • Hatchery life increased from 1250 to 1500. o Corruptor • Energy bar removed. o Infestor • Fungal Growth now prevents Blink. o Roach • Range increased from 3 to 4. Bug Fixes • Fixed an issue where players could not cast the Feedback spell on Point Defense Drones.
General
• The messaging when attempting to load a saved game or replay from a previous version has been clarified.
• Adjusted the amount of points earned and lost by random team participants to properly reflect the strength of a player's teammates.
Balance
• Damage level 2 decreased from 10 ( 15 armored) to 8 ( 8 armored).
• Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.
• Supply Depot life increased from 350 to 400.
• Speed reduced from 2.75 to 2.5.
• 250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).
• Lair life increased from 1800 to 2000.
• Spawning Pool life increased from 750 to 1000.
• Spire life increased from 600 to 850.
• Ultralisk Cavern life increased from 600 to 850.
• Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable).
• Fixed an issue where the Phoenix would continue to channel Graviton Beam after the target died.
• Fixed an issue that would cause Larvae to spawn and be hidden behind Zerg eggs.
• Fixed an issue where players were unable to navigate to the Single Player page or watch replays after canceling map downloads from the queue.
• Fixed a desync that could occur on user-created maps with custom mod dependencies.
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