makingmusic476 said:
OT: A peripheral lives and dies on its initial support. Unless it has software that'll convince people to buy in early on, it will struggle at first, and Microsoft will have a hard time breathing life back into the device later on in the game. They're relying on casuals to be the early adopters, and with $299 as the base price for a non-360 owner at that. They should've taken Nintendo's strategy. Get the hardcore to opt in for Twilight Princess, then get the casuals on board when the hardcore start showing off Wii Sports to their friends and family. Had they released this alongside, say, Gears 3, it would've provided them with a decent sized initial install base from which to attract more casual buyers. |
I agree MS should have a good hardcore title to launch with. That said
Red Steel shouldn't even be noted, it scored 63 on meta, obviously not very good. I'd (and I imagine most gamers) would rather no hardcore game at launch rather than a bad/average one.
SSBB and SMG launched roughly year and a year after Wii launched.
What's being said here is 18 months, is that 18 months from now? Because that makes it a little over a year after launch ... like SSBB and SMG ...
So apart from Zelda (which I agree with) MS and Nintendo launch wernt very different ...
Plus, that doesn't mean SOME core titles won't come earlier.