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Forums - Gaming - Obsidian wants to work on Chrono Trigger: Yay or Nay?

lestatdark said:
Killy_Vorkosigan said:

:Looks at alpha protocol:

:joins lestatdark with a flamethrower: 

Forgot about alpha protocol, KOTOR 2 came directly to my mind. 

*Adds a A-Bomb to nuke the hell out of Obsidian and Wada if he approves this s*** *

KOTOR2 was an amazing game, but LucasArts's greed got in the way of Obsidian doing the best that they could. If that game had been finished, it would have been better than the original KOTOR.



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xbebop said:
lestatdark said:
Killy_Vorkosigan said:

:Looks at alpha protocol:

:joins lestatdark with a flamethrower: 

Forgot about alpha protocol, KOTOR 2 came directly to my mind. 

*Adds a A-Bomb to nuke the hell out of Obsidian and Wada if he approves this s*** *

KOTOR2 was an amazing game, but LucasArts's greed got in the way of Obsidian doing the best that they could. If that game had been finished, it would have been better than the original KOTOR.

As I stated in my other replies, I also consider KOTOR 2 a very good game. My initial comments were due to the immensity of bugs and incomplete package that KOTOR 2 came with. Both the publisher and the developer are to blame for this, with the biggest share of the blame being of Lucasart and their one year deadline for the release of the game.



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lestatdark said:
xbebop said:

KOTOR2 was an amazing game, but LucasArts's greed got in the way of Obsidian doing the best that they could. If that game had been finished, it would have been better than the original KOTOR.

As I stated in my other replies, I also consider KOTOR 2 a very good game. My initial comments were due to the immensity of bugs and incomplete package that KOTOR 2 came with. Both the publisher and the developer are to blame for this, with the biggest share of the blame being of Lucasart and their one year deadline for the release of the game.

I may be wrong, but I was under the impression that development ran for eight months.

They didn't leave out the HK factory or the Droid Planet "for no reason", either - there was no time to implement all the stuff they had already made, unless I'm badly misinformed. To some degree it was Obsidian's fault, sure, they can't do technical work to save their souls, but I don't think lack of content can be laid at their feet.



Khuutra said:
lestatdark said:
xbebop said:

KOTOR2 was an amazing game, but LucasArts's greed got in the way of Obsidian doing the best that they could. If that game had been finished, it would have been better than the original KOTOR.

As I stated in my other replies, I also consider KOTOR 2 a very good game. My initial comments were due to the immensity of bugs and incomplete package that KOTOR 2 came with. Both the publisher and the developer are to blame for this, with the biggest share of the blame being of Lucasart and their one year deadline for the release of the game.

I may be wrong, but I was under the impression that development ran for eight months.

They didn't leave out the HK factory or the Droid Planet "for no reason", either - there was no time to implement all the stuff they had already made, unless I'm badly misinformed. To some degree it was Obsidian's fault, sure, they can't do technical work to save their souls, but I don't think lack of content can be laid at their feet.

Actually the entire code of the droid planet was completed and shipped with every copy of KOTOR 2, even the X-Box version had that part in the code. The people behind the Restoration Project found out about it because of the X-Box versions. They just re-used the data for the project.

What they did was they made it into junk data of the code, and took it out of the rest of the game. There never was an official reason for this, but it was hinted that this happened because of lack of complete story connecting both the Droid Factory planet and HK-47. In some HK-47 dialog choices you can see some of that connexion, probably something that was overlooked by Obsidian. 



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lestatdark said:
Khuutra said:

I may be wrong, but I was under the impression that development ran for eight months.

They didn't leave out the HK factory or the Droid Planet "for no reason", either - there was no time to implement all the stuff they had already made, unless I'm badly misinformed. To some degree it was Obsidian's fault, sure, they can't do technical work to save their souls, but I don't think lack of content can be laid at their feet.

Actually the entire code of the droid planet was completed and shipped with every copy of KOTOR 2, even the X-Box version had that part in the code. The people behind the Restoration Project found out about it because of the X-Box versions. They just re-used the data for the project.

What they did was they made it into junk data of the code, and took it out of the rest of the game. There never was an official reason for this, but it was hinted that this happened because of lack of complete story connecting both the Droid Factory planet and HK-47. In some HK-47 dialog choices you can see some of that connexion, probably something that was overlooked by Obsidian. 

I believe you're thinking of the HK factory part of the code, surely? Parts of the droid planet are there andn weirdly complete, yes, but huge choking swaths of it appear to have never existed, with placeholders being used when the data was reconstructed, like a shark serving as the AI core of the entire planet.

I'll grant that HK-47's dialogue hints at the droid factory, and most of the code for that was very much intact and rarin' to go if they had been willing ot sit down and implement it and fix bugs, but the droid planet never really existed unless I am gravely misinformed.



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This would be the equivalent to the CDI Zelda titles.

 

It would be a game devoid of style and fun, and full of chores and blood.



I describe myself as a little dose of toxic masculinity.

Khuutra said:
lestatdark said:
Khuutra said:

I may be wrong, but I was under the impression that development ran for eight months.

They didn't leave out the HK factory or the Droid Planet "for no reason", either - there was no time to implement all the stuff they had already made, unless I'm badly misinformed. To some degree it was Obsidian's fault, sure, they can't do technical work to save their souls, but I don't think lack of content can be laid at their feet.

Actually the entire code of the droid planet was completed and shipped with every copy of KOTOR 2, even the X-Box version had that part in the code. The people behind the Restoration Project found out about it because of the X-Box versions. They just re-used the data for the project.

What they did was they made it into junk data of the code, and took it out of the rest of the game. There never was an official reason for this, but it was hinted that this happened because of lack of complete story connecting both the Droid Factory planet and HK-47. In some HK-47 dialog choices you can see some of that connexion, probably something that was overlooked by Obsidian. 

I believe you're thinking of the HK factory part of the code, surely? Parts of the droid planet are there andn weirdly complete, yes, but huge choking swaths of it appear to have never existed, with placeholders being used when the data was reconstructed, like a shark serving as the AI core of the entire planet.

I'll grant that HK-47's dialogue hints at the droid factory, and most of the code for that was very much intact and rarin' to go if they had been willing ot sit down and implement it and fix bugs, but the droid planet never really existed unless I am gravely misinformed.

Well, since I can't seem to access Team Gizka's website (the men behind the Restoration Project) I can't confirm what I said, so you can probably be right as well.

Only thing I could find was in these links: http://starwars.wikia.com/wiki/Cut_content_from_Star_Wars:_Knights_of_the_Old_Republic_II:_The_Sith_Lords

And I though the list was shorter than that, to be honest. 



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lestatdark said:
leatherhat said:
lestatdark said:
leatherhat said:

Chrono should be so lucky. Fallout 1 and 2 are two of the best rpg's ever. 

Obsidian today very different from the Black Isle days. Black Isle FTW, Obsidian can go hide in the biggest hole ever.


Havent played Alpha protocol so I can't comment on that, but KOTOR2 was good and Fallout New Vegas should be awesome as well. If nothing else it would be a very interesting change of pace. I'm all for it. 

KOTOR 2 was half the game it was meant to be. Do yourself a favour and download the Restoration Project if you haven't yet. It pretty much gives you the entire KOTOR 2 experience, with an actual ending. 

I give you that Fallout New Vegas is going to be amazing though, but not because of Obsidian. Jorge Oscuro is one of the lead developers for New Vegas. He's the creator of the best Oblivion mod ever created, OOO. Pretty much transformed Oblivion in one of the best WRPG experiences ever.

I didn't realise OOO was created by someone working at Obsidian! OK, this officially has me even more excited than ever for Fallout New Vegas! Btw, wasn't KoToR2s cut content due to publishers rushing them to market? I mean, you can't really blame the developers for that one and I think Square Enix would be more lenient on deadlines for a new Chrono Trigger.

OT: I don't think that it's that bad an idea neccessarily, but it is a very risky one. I have faith in Obsidian even after Alpha Protocol and they'd have a good base to work off of in Chrono Trigger so it could go either way.



lestatdark said:
Khuutra said:

I believe you're thinking of the HK factory part of the code, surely? Parts of the droid planet are there andn weirdly complete, yes, but huge choking swaths of it appear to have never existed, with placeholders being used when the data was reconstructed, like a shark serving as the AI core of the entire planet.

I'll grant that HK-47's dialogue hints at the droid factory, and most of the code for that was very much intact and rarin' to go if they had been willing ot sit down and implement it and fix bugs, but the droid planet never really existed unless I am gravely misinformed.

Well, since I can't seem to access Team Gizka's website (the men behind the Restoration Project) I can't confirm what I said, so you can probably be right as well.

Only thing I could find was in these links: http://starwars.wikia.com/wiki/Cut_content_from_Star_Wars:_Knights_of_the_Old_Republic_II:_The_Sith_Lords

And I though the list was shorter than that, to be honest. 

It's very large, yes, but I don't think they intended to implement the droid planet at all after a certain point. It would just be part of the content tat was left on the cutting room floor as a natural part of the process, even if they had had ample time to fix everything else.

Eight months, though!

Eight.

I'm going to need to re-install Windows just so I can play the Restoration Project and cry myself to sleep.



Scoobes said:
lestatdark said:
leatherhat said:
lestatdark said:
leatherhat said:

Chrono should be so lucky. Fallout 1 and 2 are two of the best rpg's ever. 

Obsidian today very different from the Black Isle days. Black Isle FTW, Obsidian can go hide in the biggest hole ever.


Havent played Alpha protocol so I can't comment on that, but KOTOR2 was good and Fallout New Vegas should be awesome as well. If nothing else it would be a very interesting change of pace. I'm all for it. 

KOTOR 2 was half the game it was meant to be. Do yourself a favour and download the Restoration Project if you haven't yet. It pretty much gives you the entire KOTOR 2 experience, with an actual ending. 

I give you that Fallout New Vegas is going to be amazing though, but not because of Obsidian. Jorge Oscuro is one of the lead developers for New Vegas. He's the creator of the best Oblivion mod ever created, OOO. Pretty much transformed Oblivion in one of the best WRPG experiences ever.

I didn't realise OOO was created by someone working at Obsidian! OK, this officially has me even more excited than ever for Fallout New Vegas! Btw, wasn't KoToR2s cut content due to publishers rushing them to market? I mean, you can't really blame the developers for that one and I think Square Enix would be more lenient on deadlines for a new Chrono Trigger.

OT: I don't think that it's that bad an idea neccessarily, but it is a very risky one. I have faith in Obsidian even after Alpha Protocol and they'd have a good base to work off of in Chrono Trigger so it could go either way.

Jorge Oscuro isn't a member of Obsidian per se, he was just contracted by Bethesda to wok with Obsidian in New Vegas due to his amazing work in the OOO mod. http://fallout.wikia.com/wiki/Jorge_Salgado

I've been following New Vegas development closely solely due to him being there XD.

As I said, the biggest fault for the cut content was Lucasarts indeed, but Obsidian do have a share of the blame for it. 



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