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Forums - Nintendo - Legend of Zelda Skyward Sword Visuals Yay or Nay?

Khuutra said:
Barozi said:

The game is looking very meh. Gameplay didn't look much better either.

Can't say I was looking forward to it before the conference and well that didn't change at all. Everything looks like a step down from Twilight Princess and even that wasn't so great.

Is your only experience of the game from the conference?


I'm not sure why he cares; he doesn't even own a Wii :P



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

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I was expecting something darker.

Anyway, I've got to admit that the style suits perfectly the Wii and I give them credit for that. I still like the graphics a lot, but I don't really "love" them.



http://www.gametrailers.com/video/e3-2010-zelda-skyward/700413?type=flv

Lovely gameplay video, here. Guy fighting the scorpion is actually competent, so that's cool.



Khuutra said:
Barozi said:
Khuutra said:

That's fine. I'm just going to link you to one video, so you won't think everything is a step down from Twilight Princess. That cool?

nah don't bother.

Hm! You seem determined to not want to expose yoruself to the game, and instead operate off of what you know to be a false impression.

....

My impression isn't going to change from okay-ish to OMG awesome just by watching another gameplay trailer.

Besides that I don't care enough for the Zelda series.

EDIT: 3D Zelda that is.



Khuutra said:

http://www.gametrailers.com/video/e3-2010-zelda-skyward/700413?type=flv

Lovely gameplay video, here. Guy fighting the scorpion is actually competent, so that's cool.


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i would have preferred twilight's princess graphics instead.



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ROBOTECHHEAVEN said:

i would have preferred twilight's princess graphics instead.

That's what I was expecting; TP 1.5.

We just have to give it a chance when it comes out man.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

Vectorferret said:
Khuutra said:

http://www.gametrailers.com/video/e3-2010-zelda-skyward/700413?type=flv

Lovely gameplay video, here. Guy fighting the scorpion is actually competent, so that's cool.


Do want!

 

That looks excellent - classic Zelda, yet fresh. Gameplay is extremely fluid, and beyond the combat system and controls, I was impressed with the way different items interacted in the demo - that's bound to result in some creative puzzles later.

Aesthetically speaking, I really like it - it has a few new touches that really add to the experience, and I love the design and animations in general. I admire impressionist art as well as stylized and cel-shaded graphics, so I'm quite pleased in that regard. I can't help but wonder if the game's aesthetics will live up in my mind to those of Yoshi's Island's, which drew inspiration from the works of of expressionist painters.

Oh, and I just found out Hidemaro Fujibayashi is the director. All I've got to say to that is; "Hell yes!"



Helios said:

That looks excellent - classic Zelda, yet fresh. Gameplay is extremely fluid, and beyond the combat system and controls, I was impressed with the way different items interacted in the demo - that's bound to result in some creative puzzles later.

Aesthetically speaking, I really like it - it has a few new touches that really add to the experience, and I love the design and animations in general. I admire impressionist art as well as stylized and cel-shaded graphics, so I'm quite pleased in that regard. I can't help but wonder if the game's aesthetics will live up in my mind to those of Yoshi's Island's, which drew inspiration from the works of of expressionist painters.

Oh, and I just found out Hidemaro Fujibayashi is the director. All I've got to say to that is; "Hell yes!"

It shames me, but I don't know Mr./Ms. Fujibayashi/Fujibayashi-san (or those gender-neutral honorifics ARE useful I guess). Did they direct any of the handheld games?



Khuutra said:
Helios said:

That looks excellent - classic Zelda, yet fresh. Gameplay is extremely fluid, and beyond the combat system and controls, I was impressed with the way different items interacted in the demo - that's bound to result in some creative puzzles later.

Aesthetically speaking, I really like it - it has a few new touches that really add to the experience, and I love the design and animations in general. I admire impressionist art as well as stylized and cel-shaded graphics, so I'm quite pleased in that regard. I can't help but wonder if the game's aesthetics will live up in my mind to those of Yoshi's Island's, which drew inspiration from the works of of expressionist painters.

Oh, and I just found out Hidemaro Fujibayashi is the director. All I've got to say to that is; "Hell yes!"

It shames me, but I don't know Mr./Ms. Fujibayashi/Fujibayashi-san (or those gender-neutral honorifics ARE useful I guess). Did they direct any of the handheld games?

It's strange; no one ever talks about him, but you are right, Mr. Fujibayashi has directed quite a few handheld Zelda titles. Specifically, he can be credited with the Oracles games, Four Swords and The Minish Cap, as well as working as a scriptwriter/assistant director on Phantom Hourglass.

Source: http://wii.ign.com/articles/109/1099184p1.html

(Great interview with Aonuma, by the way)

I'm exited because, well, I've really enjoyed his games, and I feel his style of writing, and skills as a worldbuilder, resonate with me on a personal plane.