Vectorferret said:
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That looks excellent - classic Zelda, yet fresh. Gameplay is extremely fluid, and beyond the combat system and controls, I was impressed with the way different items interacted in the demo - that's bound to result in some creative puzzles later.
Aesthetically speaking, I really like it - it has a few new touches that really add to the experience, and I love the design and animations in general. I admire impressionist art as well as stylized and cel-shaded graphics, so I'm quite pleased in that regard. I can't help but wonder if the game's aesthetics will live up in my mind to those of Yoshi's Island's, which drew inspiration from the works of of expressionist painters.
Oh, and I just found out Hidemaro Fujibayashi is the director. All I've got to say to that is; "Hell yes!"







