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Forums - Nintendo Discussion - Amazing Amazing Amazing High Quality The Legend of Zelda: SS Screens

can't wait for this game....



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Is this like a mix of cell shading and LOZ:TP Modeling? Because I must say its incredible.



I love the artstyle and I think it looks great. I actually love the trees.The game gives off a really waterpainted feeling.



presentation was awful.

"watch when I swing, it follows my movement"

*swing* -nothing- *swings sideways* -link swings down

"if you swing from the side, it swings sideways"

*swings sideways* -tornado swing

"everyone shut off your cellphones!"

"Ok, when you hold the bomb up and toss it..."

*tosses* -nothing- *tosses again* -nothing *toss-bomb is tossed

"Bow and arrow time"

"Ok everyone turn off your electronic devices"

*nothing happens for 5 minutes*

*crowd of fanboys still wowed by the fact that there is a zelda onscreen*



theprof00 said:

presentation was awful.

"watch when I swing, it follows my movement"

*swing* -nothing- *swings sideways* -link swings down

"if you swing from the side, it swings sideways"

*swings sideways* -tornado swing

"everyone shut off your cellphones!"

"Ok, when you hold the bomb up and toss it..."

*tosses* -nothing- *tosses again* -nothing *toss-bomb is tossed

"Bow and arrow time"

"Ok everyone turn off your electronic devices"

*nothing happens for 5 minutes*

*crowd of fanboys still wowed by the fact that there is a zelda onscreen*

You might be interested in this.  Seems very fluent to me in this video. 

http://www.youtube.com/watch?v=gNr4HCZ4sCo&feature=player_embedded#!



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The environments look a little low-rent, though the character models and shading look excellent.



Monster Hunter: pissing me off since 2010.

WOW! looks fuckin beautiful



Overall, I like the art style of the game.  Although I would have prefered if they had gone completely cell-shaded Wind Waker style BUT with adult link and a darker color palette.

That being said, Link's model is really well done.  But I think they need to work on the environments and monster models quite a bit.  There's a flatness to them that I just don't like.

There's still a lot of time to polish the game, so I'll cross my fingers and hope they'll achieve better results with lighting and put some more details in the environment to complement the art direction.



Ive played almost all the 3d Zeldas(Im going to start Windwaker in the future) but this is gorgeous. My mind is blown.



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.

-Jim Sterling

sc94597 said:
bobobologna said:
sc94597 said:
bobobologna said:

I think I would have preferred Wind Waker style graphics, or Twilight Princess style graphics.  This seems like a weird blend of the two that just doesn't mesh for me.

Also, bullshots are bullshots.  Just sayin.  Also, just kidding.  Sort of.

Game does look really good though, even if these are bullshots, and I don't really dig the art style.


I don't understand how you can consider them bullshots? We all did see the gameplay video. Not much of a difference between the two

Ummmm...really?

1600x900 resolution?  With like 50xAA?  That isn't a bullshot?  That's probably around seven times the resolution the game will really run at and maybe 50 times the AA the game will really have.

I doubt the "1600x900" is the native resolution, but if it helps the first screen is well under that and realistic. I don't know where you get the 50xAA from, a source would be nice. Regardless of what tampering there may have been with the screens, there isn't a noticeable difference from the gameplay videos shown other than being of higher image quality.  

All of these screenshots are 1600x900.  They have been resized in the post, but they are all native 1600x900.  The 50xAA is simply referring to the fact that the game has exactly zero jaggies in these "screenshots."

And higher quality is exactly what I'm getting at.  Yes, these are the same textures and models that you will find in the game, but the image quality is way beyond what the game will look like.

Unless...wait, you don't think Killzone 2 is going to look like this do you?  http://ve3dmedia.ign.com/images/07/40/74073_Killzone3-Screenshot-FullSize-12.jpg

Also, this will be my last post in response to this whole bullshot deal, I don't want to derail this thread, and I was saying it partially in jest.