Bamboleo said:
And 1 million is what you need to an average HD game to sell in order to break even. CoD as a AAA game on HD consoles might have that mark a little over 1 million. So at least 3 million sales might equal the same profit for 1 million on the Wii. Which by the way, can reach that mark with zero advertisement, as last CoD. |
Well the average Wii game is very low quality. Hence, why they don't need to sell a million copies.
Also, MW:Reflex was just a port. That's cheaper than creating an entirely new game. For example; games like Bioshock, Lost Planet, and Ninja Gaiden 2 didn't need to sell a million copies on the PS3 to be profitable.
The Wii port didn't need advertisements because its an already popular franchise and it shines in the Wii's lackluster FPS library.
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