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Forums - Sony - Can Sony create a new franchise as big as Gran Turismo?

kratos3390 said:
The problem though is that Sony has so many good 1st party franchises. Its not like Nintendo where they focus on their main 6 or 7, but Sony has so many new franchises per console release and good ones at that. So in a sense the franchises they have created could potentially be huge but there's others stealing their thunder

This, if sony just had 2 or 3 franchises this gen they would be past there, but they are way to spread out, just like last gen



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Xero said:
Yes after they invent a sport as popular as professional motorsports. Let's face it GTs success isn't entirely due to the quality of the product.

I'm not intirely sure where you were going with this.  But i'll just clarify why GT has been so successful.  Do you remember what racing games where like before GT? I guess this is going to depend on your age.  They were like Need for speed.  GT introduced a HUGE library of cars, modifications, and almost a car rpg style career mode.  Until Forza came out none had genuinely challenged GT (sega tried but failed, also enthusia).  I think people who bash GT are to young to know what a racing game revolution GT truelly was.  And that is why it is successful.

If sony is going to have another BIG franchise like GT they need to create something revolutionary and yet also completely addictive.



Dgc1808 said:
Mr Puggsly said:

Past trends told them sequels were worthwhile. But I think Sony has created so many IPs hoping for something huge.

That's a weird way to think about it... Because they make a lot of new games, that's evidence they're hoping for something to go big?? You really think SONY or any major company would try something as stupid as to toss large amounts of money into tons of projects IN HOPE of getting lucky

I do believe they create a lot of games in hopes of "getting lucky." But they have been quality projects and should be profitable for the most part.



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sadly I expect "SPORTS CHAMPIONS!" for the PS MOVE to be the top seller on ps3 this gen period..



 

mM

Even though I don't go all the way back with video games like eggs2see does, I completely agree. There was nothing like Gran Turismo when it first came out. Because of this, even when one other major one has came out (Forza), people stick to the original just because it is, the original, and the only one on the console.

So as eggs2see mentioned, they would essentially have to revolutionize another game. Is this possible??? Defiantly. On the other hand, I do not believe by any means it will happen with a fps game, at least in the near future. Modern Warfare already revolutionized that.

So what kind of game will it happen with. Well, it has to be something that appeals to a lot of people obviously. Yes, fps games appeal to a lot of people, but the market is so flooded with them, that it is now very difficult to revolutionize that. Music has also gone slightly over the dam. There are just too many games and it is flooding the market. I also do not believe it will be an RPG, because these do not appeal to enough people. Honestly, I feel the kind of series that could be a 10 million seller would be a game just like Little Big Planet. A family friendly game that can also be played by yourself and be very entertaining. Even though it is completely and totally different, this game reminds me a lot of something such as Mario when it first came out and how it was revolutionary. Make a game that is LBP x 2 and you have it. Very difficult, but possible.



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Dgc1808 said:
Mr Puggsly said:

Past trends told them sequels were worthwhile. But I think Sony has created so many IPs hoping for something huge.

That's a weird way to think about it... Because they make a lot of new games, that's evidence they're hoping for something to go big?? You really think SONY or any major company would try something as stupid as to toss large amounts of money into tons of projects IN HOPE of getting lucky?

Think of it from the other way. You really think Sony is creating all these new projects and not hoping one of them would make it as big as Gran Turismo?

It doesn't matter if it's Sony or other major game company. Once they have the idea for a game and set the budget for it, I bet all of them would be thinking "we have this great idea for the game, we have the budget to make a quality game, with a little luck and good marketing, we might get lucky and have a game as big as Halo/GT/AC/Gear of War etc. At the very least we should be able to sell X number of copies and make it a franchise." While they definitely would have a real expectation on the title to recoup the investment, I'm sure all of them would like to "get lucky". Unfortunately Sony never got lucky again after Gran Turismo.



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.

eggs2see said:
Xero said:
Yes after they invent a sport as popular as professional motorsports. Let's face it GTs success isn't entirely due to the quality of the product.

I'm not intirely sure where you were going with this.  But i'll just clarify why GT has been so successful.  Do you remember what racing games where like before GT? I guess this is going to depend on your age.  They were like Need for speed.  GT introduced a HUGE library of cars, modifications, and almost a car rpg style career mode.  Until Forza came out none had genuinely challenged GT (sega tried but failed, also enthusia).  I think people who bash GT are to young to know what a racing game revolution GT truelly was.  And that is why it is successful.

If sony is going to have another BIG franchise like GT they need to create something revolutionary and yet also completely addictive.

That was what I meant. The reason GT is so successful was because it capitalised on motorsport as a whole like no other before it. It's also requires a massive budget so it's not easy for competition. Forza is a perfect example, I don't know if it's laziness or lack of licenses but Forza has like only 30% of the overall content GT5 will have. 

However, the fact that motorsport is by nature a major and popular sport world wide, gave Sony a pre-existing market, to market the product to. So what I was suggesting was that in order to reach the success of GT5 this would need to be done again, however I believe all of these types of markets have now been capitalised on, so I jokingly suggested that the only means of attaining the popularity of GT5 would be to invent a hugely popular real-world sport in order to produce a video game which capitalises on it. 

I don't think it will be possible to achieve the amount of success GT5 has without a preexisting market, and this late in the gaming industry that'd have to be something Sony would need to buy into. Like buying exclusive licenses for a major sport or buying a pre-existing IP. Any new IP would have to build up momentum, making an addictive, revolutionaly game which retails at half price (making this up on microtransaction dlc) would maybe have a chance too. 

 

 



saicho said:
Dgc1808 said:
Mr Puggsly said:

Past trends told them sequels were worthwhile. But I think Sony has created so many IPs hoping for something huge.

That's a weird way to think about it... Because they make a lot of new games, that's evidence they're hoping for something to go big?? You really think SONY or any major company would try something as stupid as to toss large amounts of money into tons of projects IN HOPE of getting lucky?

Think of it from the other way. You really think Sony is creating all these new projects and not hoping one of them would make it as big as Gran Turismo?

It doesn't matter if it's Sony or other major game company. Once they have the idea for a game and set the budget for it, I bet all of them would be thinking "we have this great idea for the game, we have the budget to make a quality game, with a little luck and good marketing, we might get lucky and have a game as big as Halo/GT/AC/Gear of War etc. At the very least we should be able to sell X number of copies and make it a franchise." While they definitely would have a real expectation on the title to recoup the investment, I'm sure all of them would like to "get lucky". Unfortunately Sony never got lucky again after Gran Turismo.

I think they did.. Im sure Uncharted 2 will end up having well over 5 maybe 6 million copies sold by sony to retailer, and that is fairly close to gran turismo.

They have some of the best games released this gen, it's just there marketing has been horrible for games.

 



 

mM

nah playstation move will fail.... like really bad.



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saicho said:
Dgc1808 said:
Mr Puggsly said:

Past trends told them sequels were worthwhile. But I think Sony has created so many IPs hoping for something huge.

That's a weird way to think about it... Because they make a lot of new games, that's evidence they're hoping for something to go big?? You really think SONY or any major company would try something as stupid as to toss large amounts of money into tons of projects IN HOPE of getting lucky?

Think of it from the other way. You really think Sony is creating all these new projects and not hoping one of them would make it as big as Gran Turismo?

It doesn't matter if it's Sony or other major game company. Once they have the idea for a game and set the budget for it, I bet all of them would be thinking "we have this great idea for the game, we have the budget to make a quality game, with a little luck and good marketing, we might get lucky and have a game as big as Halo/GT/AC/Gear of War etc. At the very least we should be able to sell X number of copies and make it a franchise." While they definitely would have a real expectation on the title to recoup the investment, I'm sure all of them would like to "get lucky". Unfortunately Sony never got lucky again after Gran Turismo.

... You could apply that to ANY publisher with ANY game.



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