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Forums - Sony Discussion - Is Valkyria Chronicles a JRPG?

 

Is Valkyria Chronicles a JRPG?

Yes it is. 102 46.15%
 
No. It is not. 68 30.77%
 
Just let it go, d21. Just let it go. 50 22.62%
 
Total:220

No, and it was labeled so only to fill a gaping hole in the PS3 Exclusive lineup.



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its an rpg from japan.

hence a jrpg literally, but gameplay is more akin to srpg.



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

Xen said:
No, and it was labeled so only to fill a gaping hole in the PS3 Exclusive lineup.

if you want to ignore all the arguments and instead attack the motives of those arguing against you go right ahead, but it's pretty weak.



...

Valkyria Chronicles was a surprise this gen it came from nowhere sold 74k in japan first week and now has 240k in japan and we all now that means it sold 23k in america first week and has 520,000(over half million) units in NA do you believe it with no marketing ?



Skeeuk said:

its an rpg from japan.

hence a jrpg literally, but gameplay is more akin to srpg.

So, if Oblivion were made in Japan by a Japanese team, turning out as the same game as it is now, would it be a JRPG? No. It'd still have nothing to do with the genre.

@Tor: That motive is the only reason people label it as one. It lacks general JRPG traits, having only the artstyle that fits the genre.



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Xen said:
Skeeuk said:

its an rpg from japan.

hence a jrpg literally, but gameplay is more akin to srpg.

So, if Oblivion were made in Japan by a Japanese team, turning out as the same game as it is now, would it be a JRPG? No. It'd still have nothing to do with the genre.

@Tor: That motive is the only reason people label it as one. It lacks general JRPG traits, having only the artstyle that fits the genre.

what traits?  What are the defining traits of jRPGs that encompass them all if not being an rpg from Japan and having a linear story?



...

Xen said:
Skeeuk said:

its an rpg from japan.

hence a jrpg literally, but gameplay is more akin to srpg.

So, if Oblivion were made in Japan by a Japanese team, turning out as the same game as it is now, would it be a JRPG? No. It'd still have nothing to do with the genre.

@Tor: That motive is the only reason people label it as one. It lacks general JRPG traits, having only the artstyle that fits the genre.


yes Oblivion would be a jrpg i think the word japanese in your mind is (FF  copy) and that is the wrong fron the very start

jrpg doesn 't categorise a gerne but the country it was created even if it is sound stupid



you guys here talk about jrpgs like it is a gerne
like saying i like grpgs(greek role-playing-games)



Torillian said:
Kasz216 said:
Torillian said:
r505Matt said:
lestatdark said:
ps3_jrpg_gamer said:
Japanese doesn 't necessery means action or strategy but japanese
it is not a GENRE
JRPGS and WRPGS have nothing to do with genres like Action to Shooters

Classifying games based solely on the country of origin is a bit ridiculous. Why isn't there separation for other genres then? JPlatformers from WPlatformers? JAction-Adventure from WAction-Adventure?

There are inherent differences between a JRPG and a WRPG, differences from story-telling, character development, battle system, story setting, etc, etc. That's what makes them different SUBgenres

 

No one saw my previous post =( at the bottom of page 2, but I want to ask you this then:

What are the differences, in exact definitions, between JRPG and WRPG? Why do we have these sub-genres that aren't very clearly or easily understood by many, when we have other genres that are very intuitive. Why even have these counter-intuitive sub-genres?

Edit: I mean "exact definitions" as in you mention there are differences, but what are they?

Far as I can figure wRPG and jRPG are two distinctions that are separate from the disctinctions of battle system: Action RPG, Turn Based RPG, and Strategy RPG.

jRPGs are defined by a linear story with little to know choice within while wRPGs are all about choice and dialog decisions and making your own character.  Sometimes a game lik Demon's Souls will take one aspect from wRPG like the character creation, but overall I would still call it a jRPG because of the lack of dialog choices and the story only having a couple of meaningful decisions. 

Separating things by battle system is much simpler, but sadly that is not the norm.  By the way, if how close a game is to FF defines it as a jRPG why are games like Kingdom Hearts which have a completely different action based battle system put under the jRPG mantle.  Seems like someone would be just as dissapointed in a Kingdom Hearts as they would Valkyria Chronicles if they really wanted something like an FF.

JRPGs and WRPGs aren't defined by battle system.  SRPGS are though.  Therefore SRPG's aren't JRPGs just how if you took FF13 and changed all the gameplay to FPS gameplay, it would be a FPS not a JRPG.

but wRPG's have already changed out the gameplay for FPS gameplay and people seem to have no trouble at all calling games like Fallout 3, Borderlands, and Mass Effect 2 wRPG's.  Why are jRPG's any different?

Because Borderlands etc. include something that isn't inherent to FPS.

Leveling up, and stories about an evil empire trying to take over the world are inherent to SRPGs.

So, maybe I was off about the FPS point.  However there is NOTHING VC brings to the table that is inherently JRPG like that isn't inherently SRPG like... and they've ALWAYS been distinct genres.

Adding guns to a third person shooter does not make it a first person shooter.  Third person shooters already have guns.



Torillian said:
Xen said:
Skeeuk said:

its an rpg from japan.

hence a jrpg literally, but gameplay is more akin to srpg.

So, if Oblivion were made in Japan by a Japanese team, turning out as the same game as it is now, would it be a JRPG? No. It'd still have nothing to do with the genre.

@Tor: That motive is the only reason people label it as one. It lacks general JRPG traits, having only the artstyle that fits the genre.

what traits?  What are the defining traits of jRPGs that encompass them all if not being an rpg from Japan and having a linear story?

-Stereotypical characters, such as the annoying little kid/hero with issues, the pompous girl, the old soldier, the goof-off and etc. Also present in some anime.

-"Save the world"! Plot with the villain embodying lots of negative emotions rather than some philosophy or a world view

-The story is very limiting of your actions, going into great lengths to shove itself or its moral down your throat

-Corny cliches such as the hero proudly announcing that he can fight this and that, thanking his friends, everyone talking about how their friendship is important and this and that

@ps3_jrpg_gamer: So, Anachronox, a western made-JRPG is now a WRPG just like that. Flawless logic!