Torillian said:
what traits? What are the defining traits of jRPGs that encompass them all if not being an rpg from Japan and having a linear story? |
-Stereotypical characters, such as the annoying little kid/hero with issues, the pompous girl, the old soldier, the goof-off and etc. Also present in some anime.
-"Save the world"! Plot with the villain embodying lots of negative emotions rather than some philosophy or a world view
-The story is very limiting of your actions, going into great lengths to shove itself or its moral down your throat
-Corny cliches such as the hero proudly announcing that he can fight this and that, thanking his friends, everyone talking about how their friendship is important and this and that
@ps3_jrpg_gamer: So, Anachronox, a western made-JRPG is now a WRPG just like that. Flawless logic!