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Forums - Gaming Discussion - Cyberpunk 2077 Review Thread | 83 OC, 87 Meta

 

Predict which range Cyberpunk's meta score will fall in?

98-100 4 4.94%
 
95-97 5 6.17%
 
92-94 28 34.57%
 
89-91 21 25.93%
 
86-88 9 11.11%
 
83-85 5 6.17%
 
80-82 3 3.70%
 
Less than 80 6 7.41%
 
Undecided 0 0%
 
Total:81

Rumor is the review embargo drops tomorrow, Dec 7th, at noon eastern time, so I figured I would go ahead and make this thread a bit early so we can discuss the game and it's reviews. 

Open Critic 83 with 82 reviews
Metacritic Xbox One 55 with 6 reviews
Metacritic PS4 52 with 13 reviews
Metacritic PC 87 with 66 reviews

Selection of review blurbs and scores:

Meristation: 100- It had to be a monumental task to build this "city of dreams" and also populate it with passionate stories and characters, fantastic music and a captivating personality. Shortcuts to greatness are extremely rare, and the steadfast and safest path remains hard work, passion, and the desire to create something that surpasses others, with the right resources to do so. CD Projekt could have rested on The Witcher's laurels, made more sequels, and released a couple of best-sellers in the time it took Cyberpunk 2077 to finish, but that's not the path of the Polish studio, driven by more ethereal goals. Money, yes, and success, but leaving a mark too. Glowing brightly in the intensity of the night. Making history before our eyes.

PC Games: 100- The setting is refreshingly different and can only be compared with Deus Ex, even if CD Projekt Red has a whole lot more to offer in terms of style. I also really liked the great characters. And I'm not even talking about Keanu Reeves here. I especially took characters like Judy, Panam and Delamain into my heart and followed their subplots with almost more joy than my own main story. As a role-playing game, it offers me exactly the right mix of profound character system and gripping combat action.

God is a Geek: 100- Despite a few flaws, Cyberpunk 2077 is one of the most consistently astounding pieces of media I've ever had the pleasure of consuming.

IGN Japan: 100- Cyberpunk 2077’s biggest achievement is Night City, the most fascinating city in videogame history so far. While the combat outside of the main story does sometimes feel a little repetitive, the way it encourages the player to interact with the everyday lives of the inhabitants of this bustling city results in a roleplaying experience in the truest sense of the word. The game towers like a skyscraper in the Western RPG genre skyline.

Windows Central: 100- Cyberpunk 2077 is a celebration of the entire medium, marrying cutting-edge technical innovation, unrestrained user agency in an authentic and immersive experience that transports you to another universe. No game has executed on the promise of gaming like Cyberpunk 2077. CD Projekt RED's artistic achievement cannot be overstated…Despite an impressive array of bugs and glitches, Cyberpunk 2077 remains an experience without peer. No punches pulled, no platitudes are given, and no compromises are made. Cyberpunk 2077 is an industry highpoint that, simply put, may never be bested. Right now, and without hesitation, I am overjoyed to say Cyberpunk 2077 is everything I've ever wanted from a game. It is the best game I have ever played.

Gameblog.fr: 100- Cyberpunk 2077 is a new masterpiece from CD Projekt RED, a huge, dense, vibrant, colorfoul and dark Sci-Fi RPG that any fan of the genre should step in. First because it will provide the sensation that the story really depends on you choices and that you have everything you need for your playstyle. Then because streets, stores, buildings, inhabitants of Night City won't get out of your head easily. You'll be happy to interact with Keanu Reeves, but the real star is this city and all it provides in terms of atmosphere, game mechanics and stories.

M3: 100- Cyberpunk 2077 is an engaging experience unlike anything else. The open world mechanics are top notch and there is almost always something to do on the map. Furthermore, we have a large number of different game paths to choose from, all of which give you a very own experience of the story. Combined with the hundreds of weapons, augmentations, upgrades and side missions, there is plenty of material that will last over a long period of time. Cyberpunk 2077 will definitely be remembered as one of the most significant titles in the history of gaming media.

VG247: 100- In the midst of such intense anticipation and scrutiny, it’s easy to get carried away with what Cyberpunk 2077 could have been. The final experience might be more familiar than many predicted, with plenty of elements that aren’t perfect, but it's dripping with detail and engaging stories. With so much to see and do, Cyberpunk 2077 is the kind of RPG where you blink and hours go by, which is just what we need to finish off 2020.

Video Games Chronicle: 100- An immersive and stunningly crafted RPG, which has raised the bar for cinematic quality in open-world games. Just be aware of the bug issues at release.

GameSpew: 100- Cyberpunk 2077 isn't perfect, but it is ambitious. It marries a gripping story with a huge open world absolutely dripping with atmosphere; one in which, after fifty hours of gameplay, I still feel like I've only scratched its surface. Even now I'm itching to jump back in and complete yet more side jobs, not only because they're enjoyable, but also just in case they offer V more options when it comes to ending their story. I'm even contemplating starting over anew to change the outcome of some events with the benefit of hindsight. If you were expecting a light-hearted affair full of futuristic hijinks then you might not find what you want here – though it does let its hair down every once in a while. Instead, what Cyberpunk 2077 delivers is a surprisingly serious story that's genuinely touching at times, with gameplay that lets you be in charge of your destiny. If you want your experience in Night City to be as polished as possible, perhaps hold back until a patch or two has landed to iron out some kinks, but you'll definitely want to visit soon. Phenomenal, that's what Cyberpunk 2077 is.

GamesRadar: 100- What Cyberpunk 2077 lacks in campaign length, it makes up for with breadth and soul, offering a world of intrigue and violence unlike any other.

HobbyConsolas: 98- Cyberpunk 2077 is one of the greatest RPGs of the generation. We love Night City, its characters and great writing for every mission. It is also one of the best looking games out there (if your PC is powerful enough).

SpazioGames: 95- Cyberpunk 2077 traces a new path for the open-world RPGs, telling a thought-provoking story about the dangerous drifts of humankind.

The Games Machine: 95- Cyberpunk 2077 is a wild journey within an incredibly fascinating setting; some technical uncertainties destined to disappear and a partial repetitiveness limit its glory, but overall it is an adventure worthy of William Gibson himself. Cyberpunk 2077 allowed me to finally feel immersed in that pen & paper RPG I discovered in 1988, pouring rain clouding my view in a kaleidoscope of neon signs, just as I had imagined while leafing through those pages. Some may not consider it a perfect game, but I do.

Stevivor: 95- The most important thing that everyone needs to know about Cyberpunk 2077 is that while it’s imperfect, it is without a doubt a superb game.

AreaJugones: 95- Cyberpunk 2077 gives the player the ultimate freedom to play. A video game that takes the best of modern RPG, first-person shooter, stealth and open world games and masterfully blends it into a single product. If Skyrim and GTA V represented a turning point for their genres at the beginning of the 2010s, Cyberpunk 2077 is called upon to do the same in 2020, despite its technical flaws.

Vandal: 93- Cyberpunk 2077 gives the player the ultimate freedom to play. A video game that takes the best of modern RPG, first-person shooter, stealth and open world games and masterfully blends it into a single product. If Skyrim and GTA V represented a turning point for their genres at the beginning of the 2010s, Cyberpunk 2077 is called upon to do the same in 2020, despite its technical flaws.

Gamesky: 91- Although there still exist a lot of technical glitches, Cyberpunk 2077 stands out in terms of cyberpunk concept, story-telling, characters, level-design, combat, and so forth. It's a pleasure to spend hundreds of hours in the Night City, and I believe it would be one of the greatest open-world RPGs in the next decade

GameStar: 91- In the last generation of consoles, I only had tears in my eyes twice. During the Yuriko quest from Ghost of Tsushima. And the credits of Cyberpunk. Think of that wistful stomach ache when you finish your favorite book for the first time. All the great characters, the heartwarming experiences, the strokes of fate, the funny coincidences rattle past your inner eye once again. It will never be the same as the first time. You would love to have your memory erased by a Ripperdoc so that you can relive it all. That's what Cyberpunk 2077 does to me. And probably with you too.

IGN: 90- Cyberpunk 2077 kicks you into its beautiful and dazzlingly dense cityscape with few restrictions. It offers a staggering amount of choice in how to build your character, approach quests, and confront enemies, and your decisions can have a tangible and natural-feeling impact on both the world around you and the stories of the people who inhabit it. Those stories can be emotional, funny, dark, exciting, and sometimes all of those things at once. The main quest may be shorter than expected when taken on its own and it’s not always clear what you need to do to make meaningful changes to its finale, but the multitude of side quests available almost from the start can have a surprisingly powerful effect on the options you have when you get there. It’s a shame that frustratingly frequent bugs can occasionally kill an otherwise well-set mood, but Cyberpunk 2077’s impressively flexible design makes it a truly remarkable RPG.

Power Unlimited: 90- If you search long and hard, you can name ten things that are not good about Cyberpunk 2077. But this game offers ninety good things in return. The fact that I absolutely want to go for a second, totally different playthrough and a hopefully "better" ending is just one of them. This is a textbook example of how different ambitious elements have been assembled into one well-oiled Ghost in the Shell machine, including soul. It's that The Last of Us: Part 2 left such an impression that Cyberpunk 2077 isn't lonely at my personal top of the year.

PC GamesN: 90-  Groundbreaking, but not quite as much as you're hoping it is. Cyberpunk 2077 doesn't surpass its brilliant influences, but in Night City, Johnny Silverhand, and its chilling vision of hyper-capitalism, it claims territory of its own.

Game Informer: 90- Cyberpunk 2077 is dark and disturbing at times (frighteningly so), but the majority of its content is fascinating, and loaded with depth through the various RPG systems and lore. I thoroughly enjoyed my time in Night City, and Johnny Silverhand is a great partner to see the sights with. Cyberpunk 2077 doesn’t overstay its welcome with its critical-path story, and invites players to jack in and stay for hundreds of hours of unique content should they want to. It didn't blow me away like The Witcher 3: Wild Hunt, but is still a hell of an opening to what will

RPG Site: 90- When Cyberpunk's grim setting and mix of gameplay systems land, it is a powerfully impressive experience - sprawling, dense, clever, witty, and most importantly damn good fun. Other times, it has all the charm of a moody, edgy teenager.

Eurogamer Italy: 90- From its very beginning Cyberpunk 2077 had to deal with expectations. Not all of them have been met, still CD Projekt RED has created a stunning video game.

Everyeye.it: 90- Cyberpunk 2077 is a masterpiece. A title able to raise the bar not just for the roleplay games’ genre but also the open world's.

JeuxVideo.com: 85- Cyberpunk 2077 is a game that feels like a constant emotional elevator. Endowed with a moment of grace capable of making a lasting mark on players and the industry in general, with prospects for deep approaches, which only reveal themselves according to your investment, an incredible staging, writing that's Flawless and jaw-dropping, lovingly crafted, CD Projekt's RPG is as striking in its lack of finish, which is often hard to excuse for a game of this stature.

JeuxActu: 85- Cyberpunk had the potential of being one of the contenders to the GOTY 2020 title, with an incredible city that delivers a strong atmosphere and really beautiful graphics on PC thanks to the extensive use of Nvidia RTX. On the other hand, it’s let down by under-used features and can’t live up to the hype surrounding its release, especially given the appalling technical aspect of the game, with truckloads of bugs, and very serious performance issues, even on a very powerful PC. We bet it will be the GOTY 2021 in 6 to 8 months when everything’s been ironed out.

ScreenRant: 80- Cyberpunk 2077 is ultimately a game that is tailor-made for multiple playthroughs. The more skills V unlocks and the deeper they sink into the conspiracies of Night City, the more it becomes clear that this is a game which fans will happily sink their time into, well past the relatively short main campaign.

Trusted Reviews: 80- CD Projekt Red has created a triumphant RPG experience with Cyberpunk 2077, yet it often falls under the weight of its own ambition…Exploring Night City is an unparalleled joy, depicting a dystopian world with an unmatched level of detail in the genre. I lost myself for hours, but such immersion also unveiled a number of deeper issues with its lacklustre themes and problematic writing.

PC Gamer: 78- Some nice characters and stories nested in an astounding open world, undercut by jarring bugs at every turn.

Gamespot: 70- Your mileage may vary, but in our experience, the bugs are obtrusive and substantial across the board, often forcing us to reload saves or exit the game entirely. It's hard to get really into a world you constantly have to leave. But then it's hard to get into Cyberpunk 2077's world in general. So much of it is superficial set dressing, and there's so much happening all around you--ads going off at all times, gunfights breaking out in the streets, texts coming in about cars you'll never buy--that a lot of the game feels superfluous. The side quests and the characters they showcase are the shining beacon through the neon-soaked bleakness of Night City, and they give you room to explore the best the core RPG mechanics have to offer. These are what carried me through an otherwise disappointing experience.

GamesBeat: 60- I think that Cyberpunk 2077 delivers the big-budget gaming thrills that many people are looking for. But it falls short in a few key areas for me, and a lot of that comes as a byproduct of its ambition.

Last edited by shikamaru317 - on 16 December 2020

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I'm hearing that CD Projekt only did a limited review release for Cyberpunk. Only select critics got early codes, the rest of them will apparently have to wait on the full release to play the game and review it, and it's a long game, rumored to be over 150 hours to do everything. So the meta for this game will definitely fluctuate over the coming weeks as more reviews come in.



Paid for it and installed it on my X on Friday. Can’t wait. I expect reviews to be low 90’s.

Can’t believe it’s not eligible for GOTY. Could end up being a sham.



LudicrousSpeed said:

Paid for it and installed it on my X on Friday. Can’t wait. I expect reviews to be low 90’s.

Can't believe it's not eligible for GOTY. Could end up being a sham.

At least it will be eligible for next year's Game Awards, just like Star Wars Jedi Fallen Order last year missed the cutoff point for the 2019 awards, and is nominated for Best Action-Adventure on the 2020 awards. It should have a good chance of winning 2021 GOTY if it reviews well, unless God of War Ragnarok actually makes 2021, but I doubt it will. Starfield could prove tough competition as well if it actually makes 2021, Bethesda has won many GOTY awards in the past, including Skyrim in 2011, when it was up against Zelda Skyward Sword, Arkham City, and Uncharted 3, all tough competition, though CD Projekt did beat Bethesda in 2015 with Witcher 3 vs Fallout 4.

Last edited by shikamaru317 - on 06 December 2020

Because this feels reminiscent of the MGSV review boot camp situation, I'm gonna predict in the mid-90s (upper since it's split in the poll).

Even though there was the internet outrage over MGSV followed by many saying it didin't live up to those early reviews, I actually loved that game. My second favourite in the series behind MGS3. In contrast, I think MGS4 actually aged poorly and is probably remembered better than it deserves to be, likewise and even moreso with MGS2.

Just my opinions of course, but all that to say you shouldn't jump on some opinion-bandwagon as a knee-jerk response to unusual circumstances.

Edit: I should add that's my review embargo day prediction. Won't be surprised if it's much lower over time.



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shikamaru317 said:
LudicrousSpeed said:

Paid for it and installed it on my X on Friday. Can’t wait. I expect reviews to be low 90’s.

Can't believe it's not eligible for GOTY. Could end up being a sham.

At least it will be eligible for next year's Game Awards, just like Star Wars Jedi Fallen Order last year missed the cutoff point for the 2019 awards, and is nominated for Best Action-Adventure on the 2020 awards. It should have a good chance of winning 2021 GOTY if it reviews well, unless God of War Ragnarok actually makes 2021, but I doubt it will. Starfield could prove tough competition as well if it actually makes 2021, Bethesda has won many GOTY awards in the past, including Skyrim in 2011, when it was up against Zelda Skyward Sword, Arkham City, and Uncharted 3, all tough competition. 

Do we believe Bethesda will release a game that has only received a teaser trailer so far ?

Suffice to say with what we're getting from Japan's side next year in the first half already, next year might be a tougher competition than this year.

Though does it matter when the VGA have been increasingly dull recently due to formatting itself to something akin of an Hollywood Academy award ceremony ... with all it's defaults of course. 



Switch Friend Code : 3905-6122-2909 

91 is my prediction.
Also from what I've seen on Twitter and Reddit the PS5 and Series X versions do have some optimization like the 60fps mode and more population density but next year they will add more optimization for these next gen consoles.
Really looking forward to this game next week, especially now knowing that it's 60fps on the Series X.



Mar1217 said:
shikamaru317 said:

At least it will be eligible for next year's Game Awards, just like Star Wars Jedi Fallen Order last year missed the cutoff point for the 2019 awards, and is nominated for Best Action-Adventure on the 2020 awards. It should have a good chance of winning 2021 GOTY if it reviews well, unless God of War Ragnarok actually makes 2021, but I doubt it will. Starfield could prove tough competition as well if it actually makes 2021, Bethesda has won many GOTY awards in the past, including Skyrim in 2011, when it was up against Zelda Skyward Sword, Arkham City, and Uncharted 3, all tough competition. 

Do we believe Bethesda will release a game that has only received a teaser trailer so far ?

Suffice to say with what we're getting from Japan's side next year in the first half already, next year might be a tougher competition than this year.

Though does it matter when the VGA have been increasingly dull recently due to formatting itself to something akin of an Hollywood Academy award ceremony ... with all it's defaults of course. 

Fallout 4 and Fallout 76 both released 5 months after their first trailer. So Starfield could get a gameplay trailer as late June 2021 and still release in November 2021. Bethesda likes short announce to release cycles. Starfield has 5 years of development already, more than any of their previous games, with their largest dev team ever. I definitely think a 2021 release with 6 years of development is likely for it.

JP games wise, not sure what is releasing next year that has western GOTY nomination potential. Maybe Resident Evil 8 (Res 2 Remake got a nomination on the 2019 awards), maybe Bayo 3 if it makes 2021 somehow. Maybe Monster Hunter Rise, MH World got a nomination in 2018. Maybe BOTW 2, if it makes 2021 somehow. Maybe Elden Ring, Sekiro got a nomination on the 2019 awards. 

But I do agree that Keighley's Game Awards have gotten quite boring recently, the show was so much better back in the Spike TV days when we had hosts like Jack Black (only the 2013 one sucked, sucked so bad that Spike dropped the show, forcing Keighley to create the new one). The award results on Keighley's show also seem increasingly suspect with each passing year. Probably not even going to watch the show this year, Cyberpunk releases the same day as the awards. Will just watch the announcement trailers later. 

Last edited by shikamaru317 - on 06 December 2020

LudicrousSpeed said:

Paid for it and installed it on my X on Friday. Can’t wait. I expect reviews to be low 90’s.

Can’t believe it’s not eligible for GOTY. Could end up being a sham.

all awards have a cut off date that would have been decided months ago . Constant delays stopped Cyberpunk. It is what it is.

Also I expect High 80s



The scores of CD Projekt's earlier main game:

Witcher 1- 81
Witcher 1 Enhanced Edition- 86
Witcher 2- 88
Witcher 3- 92

Their scores have improved with each main release. Can they pull off that trick again and score even higher than Witcher 3? I think they can personally, I'm expecting a 94 or 95 meta.

Last edited by shikamaru317 - on 07 December 2020