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No love for The Last Story on Wii? 🤯



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which ever way you look at it. circa 2007 was the begining of the best generation ever. all the games u play now are just bigger and better versions of games that the 7th gen put out, vgchartz was a thriving place back then some of the users were wild lol gotta miss Rock_on2008



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

Metroid prime 3 is probably the best looking Wii game but the conduit games should have at least been nominated.



Check the link below. (note to Admins: it's not really porn please don't ban me!)

 

curl-6 said:
Doctor_MG said:

Which one of us said that Wii games were top graphically? I believe what it said is that the game The Conduit PUSHED THE WII in terms of graphics. Also, there are some surprisingly good looking Nintendo games out there like you mentioned. Nintendo is good at taking a very limited system and pushing that system graphically.

Exactly; the Wii U for instance was way behind PS4/Xbone in power, yet Victor insists on how beautiful some its games were. While the gap was bigger, I'd say the same applies to Wii vs PS3 and 360.

Speaking on Wii, I remembered another one worth adding; Rayman Origins. Sure, at 480p it was nowhere near as crisp as the HD versions, but its quirky and stylized 2D art still worked great within the system's limitations.

I agree with Victor.



Skeeuk said:
which ever way you look at it. circa 2007 was the begining of the best generation ever. all the games u play now are just bigger and better versions of games that the 7th gen put out, vgchartz was a thriving place back then some of the users were wild lol gotta miss Rock_on2008

This. Pretty explains my initial disappointment with the 8th gen and why I find so much value in backwards compatibility. At any given moment you can find me replaying my 7th gen library because that's when they "finally got everything right". Resolution, stable frame rates, game DVR, etc. are nice but when it comes to just playing a good game (with good online) with good hardware and features that don't feel dated, it's gonna be tough top gen 7.

*Edit* hell, look at my sig! Pretty much every XBO game I've played is either a 7th gen game or a 7th gen game remade on 8th gen hardware!



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curl-6 said:
Doctor_MG said:

Which one of us said that Wii games were top graphically? I believe what it said is that the game The Conduit PUSHED THE WII in terms of graphics. Also, there are some surprisingly good looking Nintendo games out there like you mentioned. Nintendo is good at taking a very limited system and pushing that system graphically.

Exactly; the Wii U for instance was way behind PS4/Xbone in power, yet Victor insists on how beautiful some its games were. While the gap was bigger, I'd say the same applies to Wii vs PS3 and 360.

Speaking on Wii, I remembered another one worth adding; Rayman Origins. Sure, at 480p it was nowhere near as crisp as the HD versions, but its quirky and stylized 2D art still worked great within the system's limitations.

The difference between ps3 and wii was much bigger than wiiU vs ps4. Take Xenoblades X as an example of a beautiful huge open world game with barely any jaggies, looks as good as your typical assassins creed. The console was very capable. On the other hand the wii was just a gamecube basically. You could get a 480p cable but that still was only a tiny improvement, anything less than 720p will look bad on any tv bigger than 50inch.

Rayman was a 2d side scroller, plain and simple, any console can do beautiful 2d side scrollers, even the SNES.

I really do not get how people are defending Nintendo on graphics, even Nintendo themselves admit they are not competing in graphics.

Furthermore, the wiiU is not as powerful as a ps4 but the wiiU was launched 1 year earlier, nothing like the switch which came 3 years after the ps4. So the wiiU graphically was more competitive due to when it came out, the switch dropped the ball, because the graphics from wiiU to switch do not justify a brand new generation.

With sony and Microsoft generations are clearly a huge improvement, just check gta3 on ps2 vs gta4 on ps3, and check gta4 vs red dead redemption 2, huge difference in generations graphics wise.

Check god of war 2 vs god of war 3, huge difference, god of war 3 vs god of war, massive difference, by far.

When I went from ps3 to ps4 it was like putting on my glasses, everything was sharper, clearer, colours were better, way more stuff in the environments, I started with assassins creed 4 and I was in awe.

The same with wiiU, going from wii, when I first started zombiU it was a massive improvement in graphics, so clear, no jaggies, very sharp, nice lighting effects, great audio quality, Mario U looked way sharper and clearer, pikmin 3 was a massive jump in graphics from pikmin 2.

With the switch I didn't feel that jump, Mario odyssey was graphically the same as Mario 3D world, just as sharp and colourful. Mario 3d already had nice lighting and transparent effects, odyssey didn't impress, it actually had more jaggies than 3D world.

Breath of the wild didn't impress either, in fact Xenoblade X on the wiiU looks better with much less jaggies.

Last edited by victor83fernandes - on 03 March 2020

victor83fernandes said:
curl-6 said:

Exactly; the Wii U for instance was way behind PS4/Xbone in power, yet Victor insists on how beautiful some its games were. While the gap was bigger, I'd say the same applies to Wii vs PS3 and 360.

Speaking on Wii, I remembered another one worth adding; Rayman Origins. Sure, at 480p it was nowhere near as crisp as the HD versions, but its quirky and stylized 2D art still worked great within the system's limitations.

The difference between ps3 and wii was much bigger than wiiU vs ps4. Take Xenoblades X as an example of a beautiful huge open world game with barely any jaggies, looks as good as your typical assassins creed. The console was very capable. On the other hand the wii was just a gamecube basically. You could get a 480p cable but that still was only a tiny improvement, anything less than 720p will look bad on any tv bigger than 50inch.

Rayman was a 2d side scroller, plain and simple, any console can do beautiful 2d side scrollers, even the SNES.

I really do not get how people are defending Nintendo on graphics, even Nintendo themselves admit they are not competing in graphics.

Furthermore, the wiiU is not as powerful as a ps4 but the wiiU was launched 1 year earlier, nothing like the switch which came 3 years after the ps4. So the wiiU graphically was more competitive due to when it came out, the switch dropped the ball, because the graphics from wiiU to switch do not justify a brand new generation.

With sony and Microsoft generations are clearly a huge improvement, just check gta3 on ps2 vs gta4 on ps3, and check gta4 vs red dead redemption 2, huge difference in generations graphics wise.

Check god of war 2 vs god of war 3, huge difference, god of war 3 vs god of war, massive difference, by far.

When I went from ps3 to ps4 it was like putting on my glasses, everything was sharper, clearer, colours were better, way more stuff in the environments, I started with assassins creed 4 and I was in awe.

The same with wiiU, going from wii, when I first started zombiU it was a massive improvement in graphics, so clear, no jaggies, very sharp, nice lighting effects, great audio quality, Mario U looked way sharper and clearer, pikmin 3 was a massive jump in graphics from pikmin 2.

With the switch I didn't feel that jump, Mario odyssey was graphically the same as Mario 3D world, just as sharp and colourful. Mario 3d already had nice lighting and transparent effects, odyssey didn't impress, it actually had more jaggies than 3D world.

Breath of the wild didn't impress either, in fact Xenoblade X on the wiiU looks better with much less jaggies.

Wii was not "just a Gamecube", it had more than twice as much RAM, 50% faster CPU and GPU, and larger capacity discs.

And Odyssey is actually quite a bit graphically superior to 3D World, offering larger and more detailed worlds with more advanced lighting and material effects, greater geometry, and a dynamic 900p to 720p, compared to a fixed 720p in 3D World.

It's perfectly fine to find XCX more visually impressive than BOTW, but the latter is the more graphically advanced game in terms of the visual effects it's employing.

Last edited by curl-6 - on 03 March 2020

d21lewis said:
Skeeuk said:
which ever way you look at it. circa 2007 was the begining of the best generation ever. all the games u play now are just bigger and better versions of games that the 7th gen put out, vgchartz was a thriving place back then some of the users were wild lol gotta miss Rock_on2008

This. Pretty explains my initial disappointment with the 8th gen and why I find so much value in backwards compatibility. At any given moment you can find me replaying my 7th gen library because that's when they "finally got everything right". Resolution, stable frame rates, game DVR, etc. are nice but when it comes to just playing a good game (with good online) with good hardware and features that don't feel dated, it's gonna be tough top gen 7.

*Edit* hell, look at my sig! Pretty much every XBO game I've played is either a 7th gen game or a 7th gen game remade on 8th gen hardware!

hopefully gen 9 can rekindle that new console feeling. i remeber getting 360 and ps3 when they came out pre ordering all the steel books special edition all the quirky rpg etc. was brilliant waiting for mass effect 2 to release killzone halo3 absolutely superb. i dont think it will ever be beaten but then again im out of the 18-35 age bracket now mabey im not as keen as i used to be lol



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

d21lewis said:
Skeeuk said:
which ever way you look at it. circa 2007 was the begining of the best generation ever. all the games u play now are just bigger and better versions of games that the 7th gen put out, vgchartz was a thriving place back then some of the users were wild lol gotta miss Rock_on2008

This. Pretty explains my initial disappointment with the 8th gen and why I find so much value in backwards compatibility. At any given moment you can find me replaying my 7th gen library because that's when they "finally got everything right". Resolution, stable frame rates, game DVR, etc. are nice but when it comes to just playing a good game (with good online) with good hardware and features that don't feel dated, it's gonna be tough top gen 7.

*Edit* hell, look at my sig! Pretty much every XBO game I've played is either a 7th gen game or a 7th gen game remade on 8th gen hardware!

Yeah this gen always kinda felt like Gen 7.5 to me, which isn't an entirely bad thing as I did love Gen 7, but it never wowed me the way previous generations did. Don't get me wrong, there are some beautiful looking games on PS4/Xbone/Switch, and they're clearly technically superior to last gen, but I feel like the best of PS3/360 can still hold their own today.

Last edited by curl-6 - on 04 March 2020

victor83fernandes said:

The difference between ps3 and wii was much bigger than wiiU vs ps4. Take Xenoblades X as an example of a beautiful huge open world game with barely any jaggies, looks as good as your typical assassins creed. The console was very capable. On the other hand the wii was just a gamecube basically. You could get a 480p cable but that still was only a tiny improvement, anything less than 720p will look bad on any tv bigger than 50inch.

Rayman was a 2d side scroller, plain and simple, any console can do beautiful 2d side scrollers, even the SNES.

I really do not get how people are defending Nintendo on graphics, even Nintendo themselves admit they are not competing in graphics.

Furthermore, the wiiU is not as powerful as a ps4 but the wiiU was launched 1 year earlier, nothing like the switch which came 3 years after the ps4. So the wiiU graphically was more competitive due to when it came out, the switch dropped the ball, because the graphics from wiiU to switch do not justify a brand new generation.

With sony and Microsoft generations are clearly a huge improvement, just check gta3 on ps2 vs gta4 on ps3, and check gta4 vs red dead redemption 2, huge difference in generations graphics wise.

Check god of war 2 vs god of war 3, huge difference, god of war 3 vs god of war, massive difference, by far.

When I went from ps3 to ps4 it was like putting on my glasses, everything was sharper, clearer, colours were better, way more stuff in the environments, I started with assassins creed 4 and I was in awe.

The same with wiiU, going from wii, when I first started zombiU it was a massive improvement in graphics, so clear, no jaggies, very sharp, nice lighting effects, great audio quality, Mario U looked way sharper and clearer, pikmin 3 was a massive jump in graphics from pikmin 2.

With the switch I didn't feel that jump, Mario odyssey was graphically the same as Mario 3D world, just as sharp and colourful. Mario 3d already had nice lighting and transparent effects, odyssey didn't impress, it actually had more jaggies than 3D world.

Breath of the wild didn't impress either, in fact Xenoblade X on the wiiU looks better with much less jaggies.

Nobody is "defending" Nintendo regarding hardware. We are taking the capability of the Wii and assessing which game had the best graphics ON THAT RESPECTIVE CONSOLE, and we are doing the same thing for the 360 and the PS3. 

Sheesh!