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Why NON Nintendo games prices go down so fast

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Nintendo doesnt need to lower the price.
End of story.



If it isn't turnbased it isn't worth playing   (mostly)

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Intrinsic said:
Pyro as Bill said:

Nintendo actually releases $100+ games for $60 whereas others release $1-$30 games for $60 until the thirstiest gamers are satisfied.

 

Pyro as Bill said:

Nintendo just humiliated the AAA game industry by making the best ever open world game on 10yr old hardware.

They have the most successful racing, fighting, platforming, RPG games and the highest selling first party shooter.

High end graphics are easy to achieve. Timeless gameplay requires actual talent.

 

Pyro as Bill said:

20 years from now, BoTW and Splatoon will be considered the greatest games from the 8th gen. The fact they could have been done on 7th gen hardware makes it even more impressive as is the fact 'open world' and 'shooter' aren't considered Nintendo's forte.

WTF????

Wait... people still talk/think like this? Its sure been a while since I've seen this kinda........... commitment?

Or maybe you just don't dwell enough here :P



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Faelco said:

I hate Nintendo's strategy. The thing is, after a while people who really want your game already paid it full price, or close to it. If you want to convince more people and expand your customers base, the best way is to lower the price.

When I see a game half price or even 70% off during sales one year after the release, I can say "Oh, I wasn't sure about getting it, but at this price, why not?". And for the next game, I could be interested enough in it to buy it at release (happened for several IPs that I became a fan of thanks to half random buys during sales). But 60 dollars for a game that I really might not like? No thanks. At lower risk, it's an acceptable risk.

Meanwhile, I'm still hesitating about buying Fire Emblem Fates, but since the price didn't go down, my position didn't change either: "Maybe one day".

On a somewhat related note, I hate when games have assloads of dlc and never release a complete edition of their game. I have a bunch of games on my Steam wishlist that have sat there for ages because while the game may go on sale, all that damn dlc drives the complete price well above $60 if not $100. It's causing me to miss out on a lot of good games.



flashfire926 said: 

The "less competition" argument doesn't make sense to me when the Switch is outpacing PS4/Xbox One in terms of number of releases, when launches are aligned.

This is about as empty a statistic as you can possibly get, at least relative to this discussion.  One boat catches a thousand fish, another catches 100.  Which had the better haul?  I don't know, which of those statistical points are $15,000 tuna? 

According to this graph, GTA or CoD counts the same as Vroom in the Night Sky.  It means nothing without supporting data.



The gaming industry has trained me as a consumer to always wait on sales or GOTY/comple edition rereleases that hold all of the game's available content. I really want Starlink: Battle for Atlas, but it's a Ubisoft game. It launched in November, yet it's already half off most places, and I'm waiting for it to be 60 percent or more off in the eShop. I have a tremendous backlog anyway, so the only difference between me buying a game at full price and waiting for a sale is that I save money for a game I wasn't going to play for a long time anyway.

Nintendo doesn't want you to think that way. Nintendo wants you to feel like you might as well get the game now, because you ain't gettin' it much cheaper later. It wants its games to retain value, and to keep the image that it's worth the same later on as it is at launch.



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Look, I'm not going sugar coat the facts because some of y'all might eat that up too. Nintendo likes money, and they want more of your money. Every company wants your money, they just have different ways of doing it.



Intrinsic said:
Pyro as Bill said:

Nintendo actually releases $100+ games for $60 whereas others release $1-$30 games for $60 until the thirstiest gamers are satisfied.

 

Pyro as Bill said:

Nintendo just humiliated the AAA game industry by making the best ever open world game on 10yr old hardware.

They have the most successful racing, fighting, platforming, RPG games and the highest selling first party shooter.

High end graphics are easy to achieve. Timeless gameplay requires actual talent.

 

Pyro as Bill said:

20 years from now, BoTW and Splatoon will be considered the greatest games from the 8th gen. The fact they could have been done on 7th gen hardware makes it even more impressive as is the fact 'open world' and 'shooter' aren't considered Nintendo's forte.

WTF????

Wait... people still talk/think like this? Its sure been a while since I've seen this kinda........... commitment?

IKR, Last year was the first time a Nintendo game won majority GOTY awards since they started giving awards. 2018 marks the 4th time a Sony game has taken the honor in the last 10 years, and they have had 1 or 2 games in the top 5 every year except 2014. Nintendo is leagues behind Sony when it comes to delivering quality titles consistently. 



Go full price.
You guys also have to see that the prices remaining high forever also benefits US.
AT LEAST , if you buy phisical.
For example, fire emblem awakening, a 2013 3ds game, is sold at retail for 40 still. The price used? 30.
They STILL retain resell value, meaning that ppl are willing to pay that much for used.



I am a collector so I prefer Nintendo's model.

They maintain a high price. Less copies on the secondary market means games are worth more.

When you devalue your product quickly there is no more incentive to buy it new. The quicker the prices drop the less launch numbers will be in the long run. I used to buy PS3/4 games day 1, but now I wait a few months because its a waste of my money being an early adopter.



 

 

Cobretti2 said:
I am a collector so I prefer Nintendo's model.

They maintain a high price. Less copies on the secondary market means games are worth more.

When you devalue your product quickly there is no more incentive to buy it new. The quicker the prices drop the less launch numbers will be in the long run. I used to buy PS3/4 games day 1, but now I wait a few months because its a waste of my money being an early adopter.

The funny thing is even games that sold a lot still remain at a relatively high price point. People don't sell thier Nintendo first party games often.