Forums - Nintendo Discussion - Nintendo's down, but not out.

Mazty said:
Th3PANO said:
foxtail said:
Mazty said:

. For example SSBB may have sold well on the wii but generally speaking it only sold at an adoption rate of ~12%. 

Isn't that still better than the adoption rate of the best selling PS2 game.  


http://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_2_video_games

yes. you are right ps2 sold 152 million units. but Matzy will come back with another response in favour for sony

In favour of Sony? I'm a PC gamer. Good job there.

I'm not sure why anyone has brought up the PS2...My point is if SSBB sold to only ~12% of Wii owners, what makes anyone think that it will suddenly cause an increase in Wii U sales? The figures just don't add up. 


the other question is, why wouldn't it? it depends on how they are marketing it, how it looks like, how it plays. that's the same as why sony makes killzone 4 when the attach rate isn't so good imo. it's a franchise well known. known things sell better then completely new ones. and common sense should tell you that a new game increases automatically hardware sales a bit.

you are a fool if you think first party games on a Nintendo system don't have an impact on hardware sales. the attach rate could be even worse and they would still have an impact. 10 million potential buyers are 10 million potential buyers. the attach rate doesn't matter.

doesn't change the fact that games sell hardware. its not the other way around. nobody buys a console without games that interest him. The playstation series is an exception. sony always relied on optical formats to sell their consoles.



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Th3PANO said:

 

doesn't change the fact that games sell hardware. its not the other way around. nobody buys a console without games that interest him. The playstation series is an exception. sony always relied on optical formats to sell their consoles.

I'll get straight to the point:
If that is the case, then explain why the current sales are low considering it has 2D Mario. The key is "games that interest them". Are enough people still interested in the Nintendo franchises? 

 

Cheebee said:

We all know he usually does. But that's okay, everyone here knows what he's like. He also forgot to mention Smash Melee sold over 7 million on GameCube's 21 million userbase, meaning an adoption rate of ~33%.

Also, Mario Kart's home console outings have consistenly had adoption rates of around 30%. ~33m to Wii's ~99m audience, ~7m to Gamecube's ~21m audience, ~10m to N64's ~33m... But, of course that's not important, and there are various very obvious reasons as to why those sales aren't really impressive, at all.

GC sold how many exactly? 21 million units? As you seem to be digressing down a different path, let me reign you back into the OP who is claiming the Wii U isn't doomed to third place. If the adoption rate is  ~30% for mario kart, you are then, at most, going to see, when it's released *whenever* only a ~33% adoption rate. At the Wii U's current pace, you are going to need to need a phenomanal adoption rate (think 500%) for the console to hit the 20 mill mark. 

Also don't leave out NSMB Wii. That one's interesting as well. 



Mazty said:
Th3PANO said:

 

doesn't change the fact that games sell hardware. its not the other way around. nobody buys a console without games that interest him. The playstation series is an exception. sony always relied on optical formats to sell their consoles.

I'll get straight to the point:
If that is the case, then explain why the current sales are low considering it has 2D Mario. The key is "games that interest them". Are enough people still interested in the Nintendo franchises? 

2D mario launched with the system didn't it? That's one game that launched months ago, and has sold 1.6 million units according to VGC... Thats pretty impressive given the install base, and besides, thats a single launch game. SSB interests the core. Mario Kart interests the Casual. When more titles come out, sales will rise. Games sells Hardware, he is corect, so what exactly is your point?

I for one whave never bought into the new 2d mario, and I'm waiting unti I can warrant spending $300 on a WiiU... Aka when the bigger games come out for it, and more than just the one game you mentioned.



 

 

 

Guitar Hero 3/ Smash Hits
__XBrawlX__ said:
Mazty said:
Th3PANO said:

 

doesn't change the fact that games sell hardware. its not the other way around. nobody buys a console without games that interest him. The playstation series is an exception. sony always relied on optical formats to sell their consoles.

I'll get straight to the point:
If that is the case, then explain why the current sales are low considering it has 2D Mario. The key is "games that interest them". Are enough people still interested in the Nintendo franchises? 

2D mario launched with the system didn't it? That's one game that launched months ago, and has sold 1.6 million units according to VGC... Thats pretty impressive given the install base, and besides, thats a single launch game. SSB interests the core. Mario Kart interests the Casual. When more titles come out, sales will rise. Games sells Hardware, he is corect, so what exactly is your point?

I for one whave never bought into the new 2d mario, and I'm waiting unti I can warrant spending $300 on a WiiU... Aka when the bigger games come out for it, and more than just the one game you mentioned.


It comes bundled in a lot of places...
Does SSB still interest the core? Will it really offer enough so that people buy an entirely new console just for one game, when, lets be honest, they'll most likely only be able to choose between the PS4/720/Wii U this year? If you take your average core gamer, show him Shadow Fall and SSBB, I'm going to guess he'll choose the former, not the latter...
Are casuals really interested in upgrading? Casuals don't upgrade; they just move on the next cool thing. 

The PS3 managed to sell with absolutely crap games - lair, resistance and motorstorm...



Mazty said:
__XBrawlX__ said:
Mazty said:
Th3PANO said:

 

doesn't change the fact that games sell hardware. its not the other way around. nobody buys a console without games that interest him. The playstation series is an exception. sony always relied on optical formats to sell their consoles.

I'll get straight to the point:
If that is the case, then explain why the current sales are low considering it has 2D Mario. The key is "games that interest them". Are enough people still interested in the Nintendo franchises? 

2D mario launched with the system didn't it? That's one game that launched months ago, and has sold 1.6 million units according to VGC... Thats pretty impressive given the install base, and besides, thats a single launch game. SSB interests the core. Mario Kart interests the Casual. When more titles come out, sales will rise. Games sells Hardware, he is corect, so what exactly is your point?

I for one whave never bought into the new 2d mario, and I'm waiting unti I can warrant spending $300 on a WiiU... Aka when the bigger games come out for it, and more than just the one game you mentioned.


It comes bundled in a lot of places...
Does SSB still interest the core? Will it really offer enough so that people buy an entirely new console just for one game, when, lets be honest, they'll most likely only be able to choose between the PS4/720/Wii U this year? If you take your average core gamer, show him Shadow Fall and SSBB, I'm going to guess he'll choose the former, not the latter...
Are casuals really interested in upgrading? Casuals don't upgrade; they just move on the next cool thing. 

The PS3 managed to sell with absolutely crap games - lair, resistance and motorstorm

you fail to understand that the marketing by Nintendo was really really poor, every Nintendo-fan can tell you this. The ps3 was hyped. very very hyped. and it still didn't took of till the price drop.

the new super mario bros. series isn't a system steller it looks like. it's more a game the people buy when they see it randomly in a store. cause super mario is one fo the few games everybody can play. the huge sales are proofing this. mario u has a very impressive attach rate if you are honest with you. and you think 11 million brwal owners just lost interest? just so? you could have said that if PSABR would have been successful. smash bros is a franchise nobody copied successful.

and what a dumb dumb comparison lol, comparing brawl to shadowfall. comüarin previous gen to next gen games haha. you talk out of your ass lol. we didn't even see footage from the new smash bros.

EDIT: btw, i never saw a super mario bros u. bundle. and ps 3 had still the HD, blu-ray bonus. i guarantee you, many will be just hyped to see nintendo franchises finally in HD. i get wet if i imagine a super mario 64 type overworld or openworld with the masterful level design from the galaxy games. all in hd.



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The GameCube had Smash Bros. and Super Mario and Zelda and Mario Kart and Pikmin and Resident Evil too.

The reason the Wii sold so much more is because the Wii appealed to more than just Nintendo fans because of Wii Sports/Wii Fit and then the nostalgia of people wanting to play 2D Mario again like they did in the 80s.

But IMO both of those wells have dried up for Nintendo. Casuals have moved on to smartphones and tablets and aren't coming back now that they're used to getting arcade type gaming fixes for 99 cents a pop that fit into their life style better than a dedicated home game console they have to spend $300 for.

What hardcore gamers don't understand is casuals don't want to sit down and play games for hours and hours on end. The have sweet tooth for gaming once in a while, but that's something a short 10-20 minutes a day (if that) can be satisfied by cheapo smartphone or tablet devices, which are more convienant anyway, because you can play them on the bus/train, during the lunch break, in any room of the house, etc. 

The vast majority of Wii users did not purchase or care for Zelda or Smash Bros or 3D Mario. 


And the appeal of 2D Mario is normalizing because it was special when NSMB1/Wii came out as many people hadn't played a 2D Mario in like 10+ years, but it's not a big deal anymore when you already played the last 2D Mario just 2-3 years ago.



Th3PANO said:
Mazty said:
__XBrawlX__ said:
Mazty said:
Th3PANO said:

 

doesn't change the fact that games sell hardware. its not the other way around. nobody buys a console without games that interest him. The playstation series is an exception. sony always relied on optical formats to sell their consoles.

I'll get straight to the point:
If that is the case, then explain why the current sales are low considering it has 2D Mario. The key is "games that interest them". Are enough people still interested in the Nintendo franchises? 

2D mario launched with the system didn't it? That's one game that launched months ago, and has sold 1.6 million units according to VGC... Thats pretty impressive given the install base, and besides, thats a single launch game. SSB interests the core. Mario Kart interests the Casual. When more titles come out, sales will rise. Games sells Hardware, he is corect, so what exactly is your point?

I for one whave never bought into the new 2d mario, and I'm waiting unti I can warrant spending $300 on a WiiU... Aka when the bigger games come out for it, and more than just the one game you mentioned.


It comes bundled in a lot of places...
Does SSB still interest the core? Will it really offer enough so that people buy an entirely new console just for one game, when, lets be honest, they'll most likely only be able to choose between the PS4/720/Wii U this year? If you take your average core gamer, show him Shadow Fall and SSBB, I'm going to guess he'll choose the former, not the latter...
Are casuals really interested in upgrading? Casuals don't upgrade; they just move on the next cool thing. 

The PS3 managed to sell with absolutely crap games - lair, resistance and motorstorm

you fail to understand that the marketing by Nintendo was really really poor, every Nintendo-fan can tell you this. The ps3 was hyped. very very hyped. and it still didn't took of till the price drop.

the new super mario bros. series isn't a system steller it looks like. it's more a game the people buy when they see it randomly in a store. cause super mario is one fo the few games everybody can play. the huge sales are proofing this. mario u has a very impressive attach rate if you are honest with you. and you think 11 million brwal owners just lost interest? just so? you could have said that if PSABR would have been successful. smash bros is a franchise nobody copied successful.

and what a dumb dumb comparison lol, comparing brawl to shadowfall. comüarin previous gen to next gen games haha. you talk out of your ass lol. we didn't even see footage from the new smash bros.

You presume that the PS3 sold just because of marketing. What about bluray?

Also the new super mario bros is often bundled, therefore the attach rate is irrelevant - it just shows it isn't a system seller. 
As I said, if it's the difference between the next Halo/Killzone/Uncharted etc game or SSB....yeah I think many people will lose interest. 

* I meant SSB. Don't be pedantic. 



Soundwave said:

The GameCube had Smash Bros. and Super Mario and Zelda and Mario Kart and Pikmin and Resident Evil too.

The reason the Wii sold so much more is because the Wii appealed to more than just Nintendo fans because of Wii Sports/Wii Fit and then the nostalgia of people wanting to play 2D Mario again like they did in the 80s.

But IMO both of those wells have dried up for Nintendo. Casuals have moved on to smartphones and tablets and aren't coming back now that they're used to getting arcade type gaming fixes for 99 cents a pop that fit into their life style better than a dedicated home game console they have to spend $300 for.

What hardcore gamers don't understand is casuals don't want to sit down and play games for hours and hours on end. The have sweet tooth for gaming once in a while, but that's something a short 10-20 minutes a day (if that) can be satisfied by cheapo smartphone or tablet devices, which are more convienant anyway, because you can play them on the bus/train, during the lunch break, in any room of the house, etc. 

The vast majority of Wii users did not purchase or care for Zelda or Smash Bros or 3D Mario. 


And the appeal of 2D Mario is normalizing because it was special when NSMB1/Wii came out as many people hadn't played a 2D Mario in like 10+ years, but it's not a big deal anymore when you already played the last 2D Mario just 2-3 years ago.

you know, the gamecube "failed" 1. cause of it's design and the color. 2. the disc-format 3. the monster called ps 2 and a new competitor called xbox. the n64 wsold also only 30 million cause of cartridges. in a time where dvd and cd's were totally the shit this was a huge fail by Nintendo



btw i never saw a bundle with new super mario bros u. atleast in my country, and there isn't even an official bundle. mabye some stores but official there is no mario bundle.....



Matzy....lol Blu-Ray wasn't a system seller in the early days. few people had a hd tv and bul-rays were expensive back then. double the price from a dvd.