HoloDust said:
From what I've seen (I haven't installed it myself, don't have time to play TW3 again), there are things that look nice in Remaster - but given that I already felt back in 2015 that TW3 is less painterly than what I was hoping for (which is what early concept art back in days was showing), this Remaster only distance it from that ideal even further, at least for me. If there's one thing that I hope will come out of this DLSS 5 crap, it's that someone trains some model on paintings of someone like Claude Lorrain or J.M.W. Turner, cause that's what I personally like to see more in games, not photorealism. |
Sorry. I must disagree. It has gotten far more painterly in the remaster cause of this shean lighting effect, it has the same effect you see in Elden Ring. The only place it doesn't is the swamp in Velen. At night it is ludicrously painterly. I can't tell if it's a good thing or not, it's just different. I have seen points in the game where the lighting has hit right onto effects and it looks better than most games this decade. Moonlight is consistently painterly and looks like that game Ghost of New Eden if you've tried that. Sunsets and sunrises are even more epic than 2015 and extremely painterly. Noon lighting is the least effective.







