| Kyuu said: All of your points have been adressed several times already: 1. GTA is many times bigger today than it was when GTA5 released. 2. GTA5 was released only two months before PS4/Xbox One launched. For context: Gran Turismo 6 releasing late on PS3 destroyed its sales potential. 3. GTA5 came out in X360's 8th year and PS3's 7th year. GTA6 is coming out in its consoles 6th year. 4. GTA5's system selling effect was spread out between two major consoles: PS3 and X360. 5. GTA5 was the second new GTA game on PS360. GTA6 will be PS5's first. 6. A tiny little fraction of GTA fans bought the PS5 port of GTA5. It goes without saying a late port doesn't have the significance of a brand new game. 7. I think by "an order of magnitude" he may be referring to its system selling effect compared to a typical big game (Spider-Man, TotK, potentially Wolverine). He expects PS5 to sell 120-130 million lifetime. |
Sure?
"Within 24 hours of its release, Grand Theft Auto V generated more than US$815 million in worldwide revenue, equating to approximately 11.21 million copies sold for Take-Two Interactive."
https://en.wikipedia.org/wiki/Grand_Theft_Auto_V#Sales
While revenue of GTA6 might match that because of increased game prices, selling more than 10M in 24 is even today no easy feat. GTA5 is at 225M shipped copies, so it sold 5% in the first 24 hours. Claiming it wasn't as popular at release as it is today is crazy seeing this ratio.
People moved on to PS4?
"On 7 October 2013, the game became the best-selling digital release on PlayStation Store for PlayStation 3, breaking the previous record set by The Last of Us"
Seems like it sold quite well on the old consoles.
Here is some serious history rewriting underway. While there is no question that GTA6 will be a big release, these magic things expected from the game are far from realistic.







