Darc Requiem said:
That's not true in the slightest. The amount of flack Stellar Blade received during the lead up to and shortly after the game's release on Playstation was absurd. The game little fan fair as Project Eve. Then goofballs like Alex Battaglia at DF started making silly comments and people started to pay attenion. Then you had supposedly profressional game reviewers accussing the games director of "never seeing a real woman before". The numerous nimrods on social media talking about how unrealistc Eve's body is despite her figure being scanned from two real life models. Shin Jae-eun and Yoon Seolhwa. The ridiculous backlash was actually one of the main drivers of game success. If the people that hated the game purely because of Eve's apperance had simply STFU, the game wouldn't have sold as well. The funniest thing is the vast majority of the people clutching their pearls at Eve's appearance had social media histories that showed them to be complete hypocrites. |
I agree with everything you said but despite the scanning Shift Up did... enhance Eve, they gave her a case of scoliosis and some outfits change her body, if you flick through them quickly you can see some...enhance her posterior as well as add to that scoliosis which makes her completely unrealistically attractive. I have never seen any woman, super model or whatever have that certain level of perfect posture while also having severe scoliosis but it's all still nonsense cause Eve isn't even human. When Robots are mass produced they'll probably look even better than Eve and have features such as their eyes made larger to make people more trusting of them which will add to attractiveness in a completely unrealistic way. There is nothing wrong with being unrealistic in art either. Hypocrites they indeed are and it only takes one look into a journos prior work to find severe doublethink.







