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KLXVER said:
Mnementh said:

Again, I don't know before what if it will be fun. My impression before buying is more influenced by hype and advertisement - like all of us. Sure, I try to read the tea leaves and crow bones to get if a game or a show will be good, but they aren't always right. I decided to go a lot indie, with lower investment I can try out more different stuff. Better than trying to assuage if the big AAA game is another mediocre safe experience or actually a big step forward - but the marketing will always tell me it will be great.

Well you know what looks fun based on previous experiences with a similar game. Sure its not always clear, so you have to take a chance, but the intention when buying a game is to enjoy it and beat it. If its not fun, then you stop playing it. Buying a game just to see if you like it makes no sense. You buy it, play it for 2 hours, you love it and then stop playing it because you bought it ONLY to see if you would enjoy it. Thats just weird.

Again: I try to gauge if it will be fun, but nobody can tell me that works. It is probably a point of expectation. A game that works and is polished... but bland - that is not a game I will finish. And a lot of AAA games are exactly that: include a lot of stuff that is great on paper, have good graphics, work as intended - but don't grip me. Marketing obviously paint a different picture. And you can't tell me it is different for you. There is an old saying, that 90% of everything is crap. Which is true, because we scale our expectations with the best. People these days still read Lord of the Rings from Tolkien, but thousands of other authors that wrote at the same time are forgotten, because they were not as good. The only difference today is that you often are still caught in hype. So with trying to pick you poison you may avoid 50% of the mediocre crap, or even 90%. That still means half of the games you play are crap. People get often bamboozled by pretty graphics or big worlds or whatever, but I am an old gamer who plays for some time, and I can often have more fun with older experiences with shitty graphics and less content. Because the core of the game is fun.

EDIT: And more importantly for this topic: A game can be actually fun for 10 hours or 20, but not the 50 or 100 it is made for. Many games start off fun, but turn repetetive. I often don't care too much about their story. I messed around many hours in Skyrim for example, but never finished it. It is fine, because at some point the gameplay gets repetetive and the story is, well, I don't actually remember much so impressive was. Something about dragons and Fus Ro Da. I wouldn't say Skyrim was crap, it actually was fun. Just not till the end. So why would I keep at it?

Last edited by Mnementh - on 03 December 2024

3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

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