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EpicRandy said:
Ryuu96 said:

This is true and it create games that I have grown to dislike.

Live service game cultivate players engagement so much with endless progress but same repetitive content and features that, after enjoying those for a few hours, they feel more like a second job than anything I enjoy anymore. Their competitive nature force you to invest so much of your time to cultivate your skills, which your ability to still create an enjoyable experience out of it depends on, that they have become tedious.

Enjoying 1 such game is ok but even then that single game create a situation where it's near impossible for me to enjoy another one.

I enjoy much more to play dozens of Pentiment or Brothers a tale of two sons or hi-fi rush experience than being stuck in a single 'Apex Legends' for years.

Yeah, that is exactly the thing. After Fortnite came to Switch I tried it and played it for a while. And it is a fine game, I had fun and played it for two months or so, but I realized that I stopped playing anything else as it sucked up my time completely. So I dropped it to be able to play other games instead. I think at this point every player except new ones has made the decision and either came out as constantly playing GaaS or going back to multiple separate games.



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