HoloDust said:
If you keep an open mind about earlier Elder Scrolls, you might end up liking them much more than the latest iteration (Skryim). One very important difference is that old TES games had combat that is based on your stats, but it's just in real time, which means your "To Hit" chance is much more dependent on your character's skills, unlike Skyrim where it's more shifted towards you as the player. |
I am pretty old-school regarding RPGs, usually (but not always) liking turn-based RPGs more. And turn-based really removes any player skill. But generally I enjoy seeing my character (not me as a player) getting better and better and tackling larger hurdles. That feels good. Probably because I am not a skilled player at all, I think learning all that muscle memory is boring and unenjoyable, I want instead improve the character(s) I play. That is why the From Software RPGs also work very well for me, they allow to grind some levels to improve stats, change equipment and tactics and a before impossible fight might turn easy. Not that level scaling shit, that makes the levels completely pointless. Many of these games are impossible to beat for me, as they have to hard challenges, and I cannot overcome them because that would need for me as player to improve instead just improving the character.
And yeah, that's why I said I will probably enjoy Morrorwind the most of the series, as it has more of these "old-school" mechanics, while improving probably improving over the first entries.