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gtotheunit91 said:

It's honestly kind of amusing seeing some AAA devs "panic" about the achievement that is Baldur's Gate 3, when you simultaneously have a team that's easily quadruple the size of Larian that released a game just 2 months ago with a substantially larger budget, also took 6 years to develop, and still managed to mess everything up because of intentional design choices. A little title called Diablo IV and the developer is Blizzard Entertainment.

The big lesson I hope AAA devs learn off the unprecedented success of BG3 is to just achieve the level of quality with their games. If you focus on making a quality game rather than designing the game from the ground up to sell mtx and the like from the start of development, magic can happen.

Yeah, I wished the discussion about BG3 was: "What could we all learn from Larian.", instead we got: "Please don't expect us to measure up to BG3."



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