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HoloDust said:

So when I say far from perfect - I could go on about open world RPGs that are to come in some not so distant future with some sort of AI acting as GMs (one is already being made by some of the original creators of TES II: Daggerfall),

This might be slightly unrelated, but I recently started playing Wildermyth and while the game has flaws (some tedious stuff), the way story templates are weaved together to create a unique story each time you play is pretty cool. I wish a bigger team with more resources would take notes and bring that to a bigger scale. I think this way of creating unique stories would match well with an open world game, yet this wasn't something a team the size of the Wildermyth creators could pull off.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

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