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curl-6 said:
Mnementh said:

Sooo, some people complain. Some people always complain. Is it major? I don't think so.

There is one example that is especially striking. Zelda Breath of the Wild is probably the most difficult Zelda in years. I die more often in BOTW than Souls. Did people demand an easy mode? No, on the contrary they applauded the introduction of Master Mode, a option with even HIGHER difficulty. So why not as with Souls games people did ask again and again for an easy mode? Because in difference to Souls game everyone knew how to play Zelda, it was a gameplay they expected.

Well, if Nintendo announced tomorrow there would be a new easy mode added to BOTW, I wouldn't have a problem with that. I wouldn't use it myself, but if it helps someone else get into it, I don't see the harm.

Yeah, but that is not my point. Why nobody think about masking an easy mode for Zelda in the first place, while it is common for Souls?

Oh, I think of another example. With emulation - you know like Virtual Console and Sega Genesis Collection - games get added save states, which certainly make things easier. But nobody complains about it (yeah, as with Star Fox Zero, probably a few people complain). your whole thread seems to generalize the Souls situation, which isn't at all something usual. And then the thread fails to recognize whats so different about Souls. That it isn't about difficulty at all, but about gameplay.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

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