| nemo37 said: I will begin by responding to the main article. I think it will be a few more years until we get an SOC from AMD powerful enough and power-effecient enough to fit into a device like Switch. Although AMD has made major leaps with the new Ryzen 5 mobile (albeit those are still to constrained to fit into a device the size of the Switch, but the point is that the technology is moving quite quickly). On a personal level, I would love to see a portable version of the Playstation 4 because, as portable gamer (and one with a PS4 but with little free time to actually use it much), it would give me access one of the best gaming libraries anywhere. I really hope Sony does eventually make it happen, even if it ends up being a bit more expensive than the Switch is now (I would certainly buy it day one); though of course they have to look to see whether a higher price would appeal to the mass market.
This is such a flawed comparison. Just because those particular games are not on the Switch (4 of which are exclusive to Sony and so would never appear on the Switch; I could just as easily point to Wolfenstein 2, Doom, BoTW, SMO etc. to make a similar flawed argument) does not mean that the Switch is not capable of running such games. As SegataSanshiro mentioned, the vast majority of games that are available on both platforms (Skyrim, LA Noire, FIFA 18, Minecraft; Dark Souls and Bayonetta 1 remain to be seen since they have not been released yet) perform better on Switch. Based on these titles, one can assume that even the games you mentioned would at worst run on par with or, likely, even better if ported over (obviously though we will never know for sure because KillZone, Uncharted, The Last of Us, GoW3 are all exclusives; GTA V would be another interesting point of comparison if it ever comes). |
Well, while I generally agree with this line of argument, the PS3 complicates stuff a lot. PS3 had an unusual architecture, that made it hard to fully utilize it. The SPEs weren't used properly by every game. First-party games were much more able to tap into that kind of power. Switch on the other hand has a usual and good understand architecture, third-parties are much more able to utilize it to it's full potential. The Switch is more powerful than the PS3, but comparing multiplats isn't completely capturing the picture.







