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TheBraveGallade said:
for one, there is no problem making RPGs for smartphones. the problem is that the current buesness model doesn't work out for them, meaning mobile's low price essentially prevents high quality titles.

Yes, this is true. Especially RPGs or anything turn-based would work very well with mobile devices. But Nintendo gets criticized for the price of Super Mario Run. It costs a fifth of usual games. Still too expensive for the mobile sector.



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