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DonFerrari said:
Unless as you guys pointed out the game is so bland and boring on it's own that if striped of its hard mode it would be a pile of **** and you don't want people that don't appreciate the hard part.

Games are different. Different games create enjoyment out of different feelings they incite in the player. Would you say a horror game gets better by addition of cute kittens? Or a cute game by adding a horrible monster? The games are ley on different feelings they create in the player, and additions that strengthen that are a good thing, additions that weakens that are bad.

Souls games rely on challenge. And yes, they actually do not have much besides it. But challenge in itself creates good feelings of accomplishment. Easy mode would water it down, while it would actually no fun for the players crying for it: without challenge Souls has really not much left. But many other games are one trick ponies too: funny or sad or fearsome. Watering down the one main feeling the game tries to create is basically destroying the enjoyment. But if you like it: yes, without challenge the game is too bland and boring. As Uncharted without cut-scenes.



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