By using this site, you agree to our Privacy Policy and our Terms of Use. Close
torok said:
Reviewers don't care that much about framerate. Gamers also don't give a damn, 95% of them don't have idea of the framerate their game is running. People play games and have fun, that's it.

Ocarina of Time, Shadow of the Colossus, all those ran badly. But they are great games regardless of framerate. A mediocre game at 144 fps still is just a mediocre game that nobody will remember after 1 or 2 years.

We just do care because websites told us what it was. When I was a kid, I used to love games with terrible framerates and didn't even knew what it was. Like Jeremy McGrath Supercross 98, it ran at the low 20s all the time. Honestly, I enjoyed games way more back then. Recently, I started to enjoy games like before since I stopped caring about it. I just check reviews to see if a game isn't broken or with severe performance issues.

We focus on framerates or resolution or draw disance or stuff like that, because it is measurable. No one can discuss that. But while all that might influence your experience with the game, it is not essential. Basically - which we shouldn't forget - the best game isn't a tech-demo, but what let's us forget the the time and gives us enjoyable experiences. And after all that is subjective as hell.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]