fluky-nintendy said:
Sure and I'm not saying that I'm against it. But when open world games have possibly hundreeds of side quests, making all of them puzzle-like will make them unplayable, at least for me anyway. But I don't mind some here and there, or like people here say have the option to turn markers off. It's good to have options for both sides. |
Well, they are side-quests, so they are per definition optional.







