Mystro-Sama said:
Locknuts said: I agree with him. Books and film are far superior. The best stories in games are the ones you discover yourself while playing such as the audio logs in System Shock/Bioshock/Dead Space or text you find lying about the place. Stories told via cutscenes are stupid and immersion-breaking. |
I feel the complete opposite. What breaks the immersion is stopping to pick up those damn audiologs while standing there and listening to them or getting hit by enemies while trying to listen to it.
|
Immersion is not the same as storytelling. Games are good in other areas, but storytelling is behind movies and even more behind books, because game developers cannot control the story in the same way a movie director or a book author can, as the player can always decide to do something else as what was intended and breaking the storyline in that. "Oh, the world is threatened by this incredible force, so as the main character in the story I decide to do some fetch quests first to level up before facing that boss." 
3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)
my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024
10 years greatest game event!
bets: [peak year] [+], [1], [2], [3], [4]